Bill Gates unveils Vista editions, impersonates teapot. - by R Soul
Bjossi on 21/5/2006 at 23:13
Why are you angry? This is called evolution, it would be too much work to create an engine that can generate both very old and brand new graphics. :erm:
Plus, you can get pretty decent video cards dirt cheap nowdays.
ZylonBane on 22/5/2006 at 00:23
Speaking of new video cards, card makers have pretty much dropped Windows 98 support for their new cards. I've been running a dual-boot 98/2000 system for years now, because 98 is so much better at running Thief and SS2. But now, if I want to upgrade my video card (and I do... still running a ti4200!) I'll have no choice but to say goodbye to 98 forever (for 3D gaming, anyway).
This sucks.
Aja on 22/5/2006 at 00:24
Quote Posted by ZylonBane
98 is so much better at running Thief and SS2
What advantage does 98 have over XP in running Dark Engine games?
ZylonBane on 22/5/2006 at 00:50
:weird:
Aja on 22/5/2006 at 01:28
I haven't used 98 in years, and XP runs Thief Gold and Thief 2 flawlessly.
aguywhoplaysthief on 22/5/2006 at 01:32
Quote Posted by Bjossi
Why are you angry? This is called evolution, it would be too much work to create an engine that can generate both very old and brand new graphics. :erm:
Plus, you can get pretty decent video cards dirt cheap nowdays.
Don't mind TGGP, he's just a stick-in-the-mud. :)
But yeah, in my experience, XP runs those games fine. I'd love some expansion on that by the ever so friendly ZylonBane.
ZylonBane on 22/5/2006 at 02:27
Apparently you guys are posting from some crazy alternate-reality version of TTLG that DOESN'T have a sticked FAQ in the Thief forum with pages of tips on getting Thief to run under 2000 and XP.
aguywhoplaysthief on 22/5/2006 at 02:47
I haven't been to the thief forums in quite a while.
I guess I should be aguywhodoesntplaythiefmuchanymore. :(
descenterace on 22/5/2006 at 12:15
Quote Posted by ignatios
There's something called a 'z index' which determines the orders of windows on your desktop. In one sense it is definitely 3D, but in the sense that people talk about it for 3D accelerator cards, no maniuplation of coordinates in 3D space is necessary to determine window ordering.
Each window location is defined by three numbers. That's 3D. Graphics cards are designed to do z-ordering as a hardware operation; doing it on the CPU makes no sense when this capability is available.
Quote Posted by ignatios
Window rendering is just copying an array of bits from one location to somewhere in video memory (called a 'blit'). There are tricks to make sure things don't look like total crap, but the basic operation is just a straight copy.
Yes, a straight copy that has to go through the CPU, or at the very least the memory controller. That's liable to affect the CPU's L2 cache and L1 data cache and displace things that otherwise would not be. Graphics cards are made to do blitting extremely quickly and they don't affect the CPU's caches.
SD on 22/5/2006 at 12:52
Quote Posted by ZylonBane
Apparently you guys are posting from some crazy alternate-reality version of TTLG that DOESN'T have a sticked FAQ in the Thief forum with pages of tips on getting Thief to run under 2000 and XP.
I live in a crazy alternate reality with something called Emulation Mode.