terrannova on 2/10/2015 at 23:50
LG-XX Plasma Rifle would be nice if it didn't bounce off of walls, also uses way too much battery power to be useful. I used it to kill the Cyborg of Edward Diego in 2 direct hits, but after he dies a bunch of mobs appear, you can kill them too with this weapon but one wrong move and you'll be hit by your own plasma ball.
RF-07 Skorpion is my favorite weapon in the game, all around fantastic and is perfect for Systems Engineering, Reactor Level, Flight Deck, Security, and the Bridge. Well okay, perfect everywhere.
D'Arcy on 3/10/2015 at 00:02
I kill the Diego Cyborg and the following mob using the Laser Rapier. With a cocktail of Berserk + Reflex.
I like the Skorpion, but I hardly ever use it. Since I'm obsessed with saving ammo, I usually go through the game always using the least powerful weapon to kill enemies, wanting to save the ammo for the really good weapons for tougher enemies. The main exception is that I usually like to kill all the Elite Cyborgs in the final room using the Assault Rifle with the Penetrator ammo, which is by far the rarest type of ammo to be found in the game. Four shots will take down one of those cyborgs.
driver on 3/10/2015 at 14:18
I'm an ammo hog too, I always try to save the best stuff 'just in case' but then it ends up going to waste because I just blitz through the harder enemies with the Skorpion. I think I had 4-5 magazines of Penetrator ammo at the end and I never touched any of them.
terrannova on 4/10/2015 at 02:48
SB-20 Magpulse is the weapon I had the entire time in my inventory, from Hospital to Bridge and only used it on a handful of the Hoppers that appear on Hospital, Research, and Level R. I then saved it for only two more enemies. The Cortex Reaver on the Flight Deck and the Bridge.
Tested it on the Cyborg of Edward Diego in an epic hangar bay fight, but it hits for so little I reloaded my game and used the Skorpion instead.
By the end I had so much SB-20 magpulse ammo I didn't know what to do with myself.:cheeky:
This all goes back to the original 1994 game where I think if I quit the game I would get a message saying to save my Magpulse ammo. It's a habit of long tradition I have never broken. I was hoping to use it on SHODAN in my first playthrough 20 some years ago, but alas I cannot bring it into Cyberspace. If not planning to use the gun except on some enemies like myself, collecting SB-20 ammo is like collecting the trophies, gems, treasures, and gold in Wolfenstein 3D.
The DC-05 Riot Gun, DH-07 Stun Gun are useless, but perhaps they are handy in the lower levels.
D'Arcy on 4/10/2015 at 03:38
In the earlier stages of the game, just for fun, I sometimes use the Stun Gun on the mutants before using the lead pipe to bash their heads in.
catbarf on 5/10/2015 at 00:37
Wow, okay. So, you see your ammo counts when you select 'item' in the MFD. And it turns out that those little red dashes on your weapon MFD don't show your total ammo count, they show your ammo count modulo 8. So when I looked at my ammo count and thought 'aw crap, I only have three mags for this pistol, how am I supposed to shoot anything?' I actually had 27 mags, and did its little (27 % 8 = 3) calculation to show three little dashes on the weapon MFD.
Curious design.
driver on 5/10/2015 at 12:22
The colour of the the dashes indicates whether you have more than it's currently displaying. If they're red, you just count the ones you can see, orange and you've got what you can see + 8, Green means you have + 16/24/32 or more than you currently see.
The box itself changes colour when you're almost out of magazines. It's green when you have more than 3, orange at 2 and red for only 1 remaining.
catbarf on 5/10/2015 at 15:50
Gotcha. That's kind of clumsy but I can work with it. Sorry for the thread hijack.
driver on 5/10/2015 at 16:00
I guess they went with that because it's a quick way to get a good idea of how much ammo you're carrying. Numbers would have been more accurate, but given the low res that most people would have been playing it at when it was first released, it's hard to show lots of numbers in a tight space and make them easily readable. If you're trying to reload in combat, colours can tell you faster if you're low on ammo.
Unless you're colourblind. Fuck the colourblind.
Assholes. :mad:
Maxrebo6 on 7/10/2015 at 05:29
Well I did it,I beat System Shock 1,again.I ended up using the Pipe,Sparq and Dart Gun for Level 1,the Pistol for Level R(first vist),2,3,4,5.Then the Laser Rapier for 2,3,4,5,6,7.The Mag pulse for Sec 1 and 2 Bots plus Hoppers.I used the assault rifle for the Fliers in level 8,the flechette for the groves and then level 8 and 9 were all about the Skorpion.I ended the game with the Magpulse,Magnum,Assault Rifle,Skorpion and Laser Rapier.
I found no need for the following weapons
Stun Gun
Riot Gun
Blaster
Ion Rifle
Rail Gun
Plasma Rifle