stevo on 28/1/2005 at 23:33
What is generally considered to be the best renderer for Deus Ex GOTY - Direct3D or OpenGL? BTW, I have a GeForce4 Ti 4600 running the 52.16 drivers.
CCCToad on 29/1/2005 at 04:23
Back before I upgraded my TI4600 to an ATI 9800 Pro, I always had the best results using Direct 3d, with or without the multiplayer patch/GOTY version.
TheSheep on 29/1/2005 at 11:35
I think DirectX is better-supported than OpenGL, which does have a few bugs associated with it.
ZylonBane on 29/1/2005 at 16:45
I just tried the OpenGL renderer on a ti4200, and it was buggy as hell. D3D always looks fine.
voodoo47 on 29/1/2005 at 22:13
3-d-f-x glide,3-d-f-x glide :cheeky:
back when I had a radeon8500,opengl was faster,but enabling detail textures always caused a lot of visual anomalies.with detail textures off,the game was fine.one of the reasons I have switched to legacy pc ;)
Jonesy on 30/1/2005 at 11:08
The original OpenGL drivers were horrible. The new drivers sent out in the patch were leagues better than the originals.
I think I'd still use the OpenGL version over the DirectX version. DirectX has always looked like crap on my Radeon in that game.
stevo on 1/2/2005 at 00:37
Thanks for the replies, all. Clearly, Direct3D seems to be the way to go, at least on a GeForce 4.
I've had this game for well over two years now, but I've never gotten beyond Liberty Island due to my Thief Gold/2/FM addiction, which is about the only valid excuse.
Psykomanius on 20/3/2005 at 19:16
I use OpenGL render from this site --> (
http://cwdohnal.home.mindspring.com/utglr/)
Look for this file "dxglr12.zip" on the site. :thumb:
And i have a GeForce4 Ti 4800 SE :cheeky:
stevo on 24/3/2005 at 00:02
Have you compared this OpenGL renderer to the Direct3D renderer? Is it superior in some way? I don't really want to mess with it unless there are significant improvements over Direct3D.
CCCToad on 25/3/2005 at 05:29
tried both:
and nope...stick with Direct3d.