EvaUnit02 on 16/10/2021 at 16:48
Quote Posted by heywood
Yes, because it's still a problem. Most gamers aren't willing to blow $1k on a new midrange card. Crypto mining killed the old paradigm, and if developers don't adjust to that, they're going to suffer falling sales.
Most AAA multi-platform games (outside of mostly super normie shit like annualised sports games) will likely have dropped support for last gen consoles by 2023. Eg EA are making the Dead Space remake and Dragon Age 4 with 9th gen as the hardware base. The cut off point will come sooner or later and PC minimum requirements for AAA multi-plats will increase across the board, your hardware being left behind is a YOU problem.
Quote Posted by Aja
DLSS 2.0, which isn't compatible with eight of the 10 most popular graphics cards on Steam.
The supports competing technology AMD FSR too, which is brand agnostic.
Malf on 16/10/2021 at 22:17
Is it even possible for you to post without being completely obnoxious Eva?
faetal on 16/10/2021 at 22:29
Quote Posted by EvaUnit02
The cut off point will come sooner or later and PC minimum requirements for AAA multi-plats will increase across the board, your hardware being left behind is a YOU problem.
Not when the number of "Yous" out there is high enough to eat into sales sufficiently.
Game tech can't develop faster than gamers can shell out for card which keep up without sales stagnating.
samIamsad on 17/10/2021 at 03:49
I take responsibility for bringing up that topic again, sorry for me doing so. This thread should be about the discussion of Deathloop, I'm sure it deserves some being an Arkane game.
That said (final musings on that side topic inside),[SPOILER] I'm actually pretty laid back about this, as there's just such a huge cataloge of games I could still play (older, new and upcoming alike), in particular considering the genres I enjoy. With Wrath Of The Righteous, even my outdated GTX 1050 ti (2nd most popular card in the Steam surveys still) meets recommended specs, for Solasta it's much the same -- and Baldur's Gate 3's/ EA played pretty fine too. However, with the current hardware prices you just save an awful lot of money if you just wait on top of all the benefits of eventually playing fully patched games. The huge shifts in visual quality you used to be getting throughout the 80s, 90s and early 2000s from one generation to the next have been long a thing of the past too. Games don't technically age near as quickly as they used to, and that process is slowing down every generation, adding to it all.
Fully agree it's a user problem if they don't want to keep up. However, if more and more people would figure out similar though, then companies may be forced to adapt or PC gaming may suffer (I would never expect them to though, and it's hard to predict how things may develop in the future, which is a challenge when developing). Pretty sure Arkane couldn't have foreseen this when they started out on Deathloop likewise (not sure about Deathloop, but Redfall which isn't out yet presumably started development in 2017). The current Fifa release for instance has been already downgraded on PC, not sure if that was a consideration when deciding upon it. Curious times, if you ask me.[/SPOILER]
In the end, this is a Deathloop thread though. And with that.. :)
Renault on 29/10/2021 at 21:42
Already on sale for $40 on the current Steam sale.
Thirith on 14/11/2021 at 09:53
I recently finished Deathloop, and while it won't be in first, second or third place of my favourite Arkane games, I enjoyed it a lot - not least because it provided just the incentive I needed to change up my usual playing style in an Arkane game. I'm usually all about stealth, ideally non-lethal, and I enjoy playing their games like that, but it can become routine. Deathloop got me to enjoy the more nihilistic, balletic violence. I also loved its funky stylishness, its world and characters. The ending... ehh, it's okay, but I would've liked the game either to go to weirder, darker or more heartfelt places - or, ideally, a combination of the three. As it is, it just about works, but it also feels rushed.
While there were moments where I cursed the multiplayer component, I ended up enjoying it quite a bit for how it mixes up things. Deathloop has pretty bad AI, and I don't mind that this makes the game relatively easy - I don't need every game to be a challenge - but it also makes the enemy encounters quite predictable. Facing off against Julianna across a wide range of skill levels was unpredictable and fresh.
Anyone who's holding off because the trailers make this look too action-y: honestly, it still feels a lot like a game by the studio who made the Dishonored games. You can even play it stealthily, but don't expect stealth to be the solution in every single situation. Nonetheless, it's clearly got Dishonored's DNA - right down to some of the powers and animations. (It's clear that they did cut some corners in making this game, but IMO that's perfectly legitimate, as long as it doesn't stick out like a sore thumb for being a bad fit.)
Pyrian on 26/11/2021 at 14:36
Do you drop a persistent hat in Deathloop each time you die? I think not! Clearly, we know what to do.
Starker on 26/11/2021 at 14:45
I think so, Pyrian, but where do we get such a huge amount of hamsters in such a short time?