faetal on 28/9/2021 at 13:01
My current favoured approach is to stick a hacked turret in a safe spot, stealth as much as I can and retreat to my turret nook if things kick off.
Starker on 28/9/2021 at 15:58
Quote Posted by henke
Awwww yeeeeh StealthGamerBR is here to show us how it's done.
Um... if blasting people in the face with a shotgun counts as stealth, then I guess I've been stealthing through Doom all these years.
henke on 28/9/2021 at 16:09
It counts as stealth if there's no one left alive to know you were ever there.
henke on 2/10/2021 at 10:14
This is it, I have now reached the Evening of the final day. Or first day. Whatever. Unless I fuck up, I shall be CLOSING DA LOOP!
Y'know, in the end this campaign turned out to be kinda... straightforward. Maybe even disappointingly so. Like is there even any alternative solutions to closing the loop, besides the main path that the game is kinda nudging your along? I kinda feel like Bill Murray in Groundhog Day, having figured out the exact sequence of events that need to happen to end this, and now I just need to do it perfectly.
henke on 2/10/2021 at 14:46
That's it, LOOP'S CLOSED.
Final verdict time.
If anyone is on the fence because of the permadeath system, I'd say don't worry about it. This plays like a regular Arkane game, except more open-world. It's quite lenient since you have 3 lives each level and combat encounters are not that hard. Most importantly, the whole progression is, like I said, very straightforward. I was never unsure of what to do next and there's a constant sense of putting pieces in place and getting closer to the end. The whole game being set in just 4 locations didn't really bother me either, there were actually places I never got around to visiting and mysteries I never uncovered in my playthrough. Might give it a replay at some point.
I liked the worldbuilding in this but the writing and the characters were pretty meh. Everyone is kinda a dick and I never really grew fond of anyone before it was over. I didn't like the quippy dialogue and also I didn't think it gelled with the hyper-violent combat. Honestly, y'know I don't mind violence in games, but sometimes it just doesn't fit. This should've had NOLF-style karate-chops for takedowns instead of you twisting folks heads out of their joints. The whole thing is tonally kinda a mess.
In my personal ranking of Arkane games this goes under Prey, over DH1, and... maybe more or less on par with DH2?
S'good!
samIamsad on 13/10/2021 at 00:42
Speaking about graphics cards: For Dishonored 2 I had upgraded my GPU back then (GTX 1050 ti). But at the current market prices, just no, no, no. I mean, the thing is now more expensive than it was way back -- plus to even meet minimum requirements, you need to spend like 250-300 Euros, which is a price bracket I've never much dealt in personally ever since way back. Then again, ten years ago you actually didn't need to spend more than 150-200 bucks and still could game on higher settings. That's what my base system thus looks like, which I had upgraded from an 8GB Core i3 rig last year before the price explosion hit to a small Ryzen 3100 16GB system.
This is total PC gaming absurdity. In just a couple years time, any entry-level GPU will perform the same as the current higher end ones -- plus games will typically be in better state too, as they're fully patched. Sure, I could easily afford it. But it's just not a price I'm willing to pay also based on the other games I typically play, which are typically far less "demanding". I actually don't play much demanding AAA games full-stop, no less as RPGs which I probably enjoy the most are mostly cinematic action adventures with a few stats if developed on AAA budgets -- and graphically pimped more complex games such as Kingdom Come Deliverance (recommended) are few and far between.
Then again, Deathloop looks a bit more "shooter-like" than I had expected from Arkane anyways, which seems understandble considering their more recent string of flops. With Prey, it's probably particularly painful, as it proved Irrational damn right once more when they had shooterized their original vision of Bioshock all these years back. Which means I'm back to Pathfinder - Wrath Of The Righteous, which despite being a comparably small/ish Russian game seems to have had a better start into the market too.
Thirith on 13/10/2021 at 06:37
I've been getting on with this one slowly, mainly because I'm finding that I just don't have that much time to play these days, and I would definitely like to play it more. The world is interesting, the overall aesthetic is cool, the tone is jazzy and fun, and I'm actually enjoying a more action-heavy Arkane game. With Dishonored and Prey, I always default to a sneaky, stealthy play style, and I do some of that with Deathloop, but at the same time the way the game frames its action makes it so much easier for me to get into a more aggressive mindset. In that respect, it's not too dissimilar from moving from Dark Souls to Bloodborne, which also tweaked its formula in a way that provided a good incentive for me to change things up.
EvaUnit02 on 15/10/2021 at 06:40
You guys are still crying about the system requirements? The state of the hardware market is out of the developers' hands, get over it already.
They're patching in the DLSS 2.0 resolution super-sampling technology, so that should help with the performance.
Aja on 15/10/2021 at 15:04
DLSS 2.0, which isn't compatible with eight of the 10 most popular graphics cards on Steam.
heywood on 15/10/2021 at 17:25
Quote Posted by EvaUnit02
You guys are still crying about the system requirements? The state of the hardware market is out of the developers' hands, get over it already.
Yes, because it's still a problem. Most gamers aren't willing to blow $1k on a new midrange card. Crypto mining killed the old paradigm, and if developers don't adjust to that, they're going to suffer falling sales.