Digital Nightfall on 11/8/2021 at 15:21
Funny story: Deathloop and Mooncrash went into development independent of the other project. We had no idea what the other team was cooking up. The similarities are a coincidence and really only surface level.
And oh yeah, it's crazy niche. Still feels shocking we were allowed to do something so weird and experimental.
twisty on 12/8/2021 at 12:57
Happy to see you popping in to say hi after all this time. Best of luck with Deathloop. It looks promising.
Jason Moyer on 9/9/2021 at 05:56
Missed the feature on this from Quakecon:
[video=youtube;IbG1OOjlI9Y]https://www.youtube.com/watch?v=IbG1OOjlI9Y[/video]
Renault on 9/9/2021 at 13:59
Guessing we won't get any reviews on this until after release day, because its Bethesda?
Here are the system requirements btw. Seem a bit high to me:
Minimum (1080p, 30 fps, low settings):
OS : 64 bit Windows 10 version 1909 or higher
Processor : Intel Core i5-8400 @ 2.80GHz or AMD Ryzen 5 1600
Memory : 12 GB
Graphics : Nvidia GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
DirectX : Version 12
Storage : 30 GB available space (HDD)
Recommended (1080p. 60 fps, high settings):
OS : 64 bit Windows 10 version 1909 or higher
Processor : Intel Core i7-9700K @ 3.60GHz or AMD Ryzen 7 2700X
Memory : 16 GB
Graphics : Nvidia RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB)
DirectX : Version 12
Storage : 30 GB available space (SSD)
Ultra (4K, 60 fps, ultra settings)
OS: 64 bit Windows 10 version 1909 or higher
Processor : Intel Core i9-10900K @ 3.70GHz or AMD Ryzen 7 3800XT
Memory : 16 GB system RAM
Graphics : Nvidia RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB)
DirectX : Version 12
Storage : 30 GB available space (SSD)
Jason Moyer on 13/9/2021 at 17:22
Not linking to any, because there are a ton, but reviews are starting to trickle out if that's your thing. I'm going to try to ignore this game until I can actually buy a GPU to run it.
Aja on 13/9/2021 at 20:12
Quote Posted by Brethren
Minimum (1080p, 30 fps, low settings)
Graphics : Nvidia GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
This is, uh, disappointing. I wonder if they have some sort of upscaling option; it worked pretty well with Control; I could run at 30FPS more or less with most of the bells and whistles on (not ray tracing, of course), and it looked great, even at 1280x720 or whatever low res it was actually rendering at.
Yakoob on 13/9/2021 at 20:25
I do wonder about these specs. Like, surely, it can't be that hard to just cut the textures down and turn off post processing to make the game run ok-ish on older GPUs?
I guess it's prolly a mix of a) not wanting to spent time on optimizing/testing on lower-end GPUs and b) not wanting to "compromise" the vision by making the game look like potato.
WingedKagouti on 13/9/2021 at 22:27
Quote Posted by Yakoob
I do wonder about these specs. Like, surely, it can't be that hard to just cut the textures down and turn off post processing to make the game run ok-ish on older GPUs?
I guess it's prolly a mix of a) not wanting to spent time on optimizing/testing on lower-end GPUs and b) not wanting to "compromise" the vision by making the game look like potato.
I would guess they selected the targeted GPUs at the start of development with an expectation that it would be the standard minimum at the time of release. Also, they probably didn't expect the GPU shortage we've been having for quite a while now, or at least not that it would last this long.
From a quick scan of the latest Steam HW Survey, ~61% of users have a GTX 10
50 or better (including the AMD cards I can see should also fit). So if my guess is correct, they weren't too far off (at least if they consider roughly half of PC gamers an acceptable target audience). It's worth noting that the GTX 1060 accounts for a whopping 10.14% in that survey, that's a sizeable chunk of players lost if they can't play reasonably well.