Vae on 27/9/2012 at 10:06
Curious...At the beginning of "part 3", Dan talks about something very similar to an idea I came up with a few years ago...the (
http://www.ttlg.com/forums/showthread.php?t=130477) "City Threat Level" Feature (CTL)...It's a concept whereby the environment or city reacts to the amount of violence perpetrated by the protagonist, with the Ai ramping up dynamically against the perceived threat. Although the idea was initially inspired for improving THIEF, it surely would be suitable for similarly aligned games.
I'll be interested in seeing how well they implemented the concept.
SubJeff on 27/9/2012 at 10:57
Yeah, we've talked about having that in a Thief games on these boards before. This game is sounding even more interesting.
SubJeff on 27/9/2012 at 11:02
Hold up. Digi is in London and we never organised a piss-up?
WHAT IS GOIGN ON?
demagogue on 27/9/2012 at 11:27
He mentioned it on FB. You gotta get in the loop boyo.
faetal on 27/9/2012 at 14:26
Well, I could resist no longer. Just pre-ordered it from GMG for £24 using this nifty code: GMG20-27J4Z-8NXHO
Renault on 27/9/2012 at 21:56
That's pretty awesome for Digi, already doing presentations for Arkane (in addition to, obviously, working on the game too!). Hard to believe Mission X came out only like 4 years ago, feels like much longer than that.
june gloom on 28/9/2012 at 19:39
Since those are the only preorder bonuses on the Steam version, I'll be buying the Steam version.
Dresden on 29/9/2012 at 20:02
Digi looks very nervous. :p I just bought the game on steam. One week to go!