faetal on 14/8/2012 at 14:39
Am I missing something? Why does its price affect if it will run on your PC?
Jason Moyer on 14/8/2012 at 14:58
What I mean is that I won't have a system capable of playing it until the game is fairly cheap. I was actually going to pre-order it today right as Arkane posted that. I'm glad I didn't as I imagine Valve wouldn't have given me a refund.
faetal on 14/8/2012 at 15:00
Ah right. My backlog is such that I'll be waiting until it is cheaper anyway.
Jason Moyer on 14/8/2012 at 15:16
My backlog is massive but this was going to be a day 1 "drop everything I'm doing and play it" game. Oh well.
faetal on 14/8/2012 at 15:21
My backlog is full of those kinds of games :/
jay pettitt on 14/8/2012 at 16:03
Those specs are a bit of an arse. It's basically not anyone with consumer grade or laptop hardware. Hell, do 3.0ghz processors even exist not in the future?
Maybe I'll pick up a second hand console (and a second hand game mwhahahaa) and play then sell.
Shame though, I'd much rather mouse and keyboard.
SubJeff on 14/8/2012 at 16:16
That's the min, right? If you have a quad core 2.4 is the recommended, yes?
Jason Moyer on 14/8/2012 at 17:01
I was planning on building a cheap i5 system in the near future, I just don't really feel like having to also plop down $100 on a Windows 7 license for the first game I want to play that doesn't support XP, and then also have to deal with trying to get 3/4 of my game collection working in a new OS. For a port of something that runs on 10 year old hardware.
june gloom on 14/8/2012 at 21:03
I'm calling bullshit on those specs to be quite fucking honest.
I mean... those specs are almost identical.
Sulphur on 14/8/2012 at 21:23
Well, apart from the CPU and the GPU VRAM, that is. I can understand the scalability of an engine being responsible for requiring multiple cores for threads, but Source isn't exactly a GPU hog, so I highly doubt a medium-high config's actually gonna need a GPU with lots of grunt unless, say, you're doing this at 1920x1080 and beyond.