SubJeff on 21/8/2013 at 09:28
nicked - No it doesn't. I think she's just another witch. But she does flesh out the world and you will find things that link to her specifically if you hunt enough.
I actually prefered the DLC to the the base game. I don't know quite what it is but it's just more fun playing Daud. Perhaps it's Michael Madsen. The voice cast in Dishonored is amazing.
Slasher on 21/8/2013 at 23:37
Only $10! That makes choosing between this and Gone Home a lot easier.
You weren't the only one who liked the DLC more than the base game. In my case, I think it's because in Dishonored I felt like Corvo was supposed to be righteous, so a lot of the shadier things he could do should be off limits. Maybe it's because he served the Empress that I figured he'd be one of the "good guys." With Daud, breaking the law left and right doesn't feel out of character in the slightest.
And Michael Madsen. The player character being narrated helps immensely. I think Dishonored might have been better if Corvo hadn't gotten the mute treatment.
Thirith on 22/8/2013 at 06:11
I must be one of the few gamers who don't mind mute main characters at all - provided the game doesn't force me to play in ways that are very much *not me*. (Something like GTA 3 is a bit of an exception; the main character is a silent psycho.) If the player character has a strong personality that expresses itself in gameplay I prefer that character to be voiced. I'd hate Hitman's Agent 47 to be silent, because he's not a blank for me to project myself onto; he's a cold, methodical killer. (I'm more the impulsive, panicky killer myself.) Corvo, on the other hand, I never felt needed a voice, because he was exactly such a blank.
SubJeff on 22/8/2013 at 08:46
I don't mind either way. Gordon Freeman is great.
Slasher on 22/8/2013 at 19:02
Somehow I managed to get through Coldridge Prison with only two fatalities, and unlike usual, they were on purpose. Definitely felt like one of the harder levels to sneak through in Dishonored or its DLC. Then again, it is a prison.
froghawk on 23/8/2013 at 04:48
Quote Posted by Subjective Effect
No. And I don't think any of these factions are analogous enough to make that Thief comparison.
You've got to be kidding me... you see religious fanatics wearing masks that came straight off the robots from The Metal Age and you didn't get instant Thief-vibes? It struck me as homage so obvious as to be verging on heavy-handed (but I loved it, of course).
nicked on 23/8/2013 at 05:50
They're more like Samurai masks. And "both wear masks" is hardly an homage so obvious it's verging on heavy-handed. I think that's a stretch at best. They're zealots, who act like any other zealots, including real world zealots. I see no direct Thief parallels except in as much as religious fanatics tend to act in similar ways in any work of fiction.
june gloom on 23/8/2013 at 06:46
I don't know about that. Given how much clear influence Thief has on Dishonored's gameplay it's not that much of a stretch to see the Overseers as being analogous to the Hammerites at least in function if not form. Bear in mind that the Hammerites got a lot more focus throughout the trilogy than Pagans ever did, so there isn't a whole lot to go by for a Pagan analogue.
SubJeff on 23/8/2013 at 10:32
I suppose it does have a religious group, a police group and then magic practitioners who are seen as heretics. But then that has existed in real life in lots of places so is it fair to compare it to Thief, or to compare it to European history as Dunwall is kind of like some messed up London?
Jason Moyer on 23/8/2013 at 10:50
I always thought the Hammerite/Pagan conflict in Thief was just your usual order vs chaos thing. Which is kind of a big thing in Dishonored, I guess, what with the game rating you on how much chaos you cause.