Jason Moyer on 20/8/2013 at 12:28
Quote Posted by Subjective Effect
Why must I have to use my mousewheel to select this DLC?
Because you didn't try using the arrow keys? Not that I disagree, you should certainly be able to click on it like you can with any other mission selection menu.
Judith on 20/8/2013 at 12:35
It was the low chaos playthrough and I got the engine room code from the Nurse, not the Geezer. It's always the same numbers btw. I used the low chaos save from Knife of Dunwall, maybe that has something to do with it?
Malleus on 20/8/2013 at 12:42
I also used the low chaos save file from KoD. I got the code from the Geezer though (not always the same number it seems, in my case it was 165, in a walkthrough on youtube it was 572).
SubJeff on 20/8/2013 at 13:34
Finished.
Great.
I especially like the way it
intertwines with the Dishonored main campaign. Very cool.
Question - in my ending Corvo spared me. Is this because of the way I played this DLC or because I, as Corvo, spared Daud?
Also - no Daniel Todd in the credits that I could see. Hmmm.
Quote Posted by Jason Moyer
Because you didn't try using the arrow keys? Not that I disagree, you should certainly be able to click on it like you can with any other mission selection menu.
Why would I do that? It's clearly a console interface oversight.
Malleus on 20/8/2013 at 16:34
Quote Posted by Subjective Effect
Question - in my ending Corvo spared me. Is this because of the way I played this DLC or because I, as Corvo, spared Daud?It depends entirely on
the chaos level you got in the DLC. It doesn't check the main game.
jdv on 20/8/2013 at 16:43
Quote Posted by Malleus
It depends entirely on
the chaos level you got in the DLC. It doesn't check the main game. Which I think is a complete shame. The game would have had a much more interesting thing to say about karma if your actions, no matter how honest or vile, had no bearing on your fate. it would almost have been a scientific experiment, where you can check your own decisions against themselves months later, with more data at hand. A real shame. Still one of the best games of this decade.
Yamatotakeru on 20/8/2013 at 20:55
Just finished Brigmore Witches. Bought both that and Knife of Dunwall at the same time and they make a truly enormous package, just like the game expansions of old. They're very good and Brigmore Witches is indeed very thiefy :cheeky: . Now what they need to do is patch in some of Daud's equipment into the main game. Those stun grenades and mines actually make a no-kill playthrough fun :p .
jdv -> I think they even said in an interview, that it's simply too much work. Which is a shame, because your idea sounds great.
BTW what I didn't like about the DLC is that the soundtrack is the same as in Corvo's story. Not that it's particularly bad to listen to(though I'm not a Daniel Licht fan), but there wasn't enough tracks in the main game to begin with, and hearing them over and over again made me want to turn the music volume off. Which I did :p . Then again, Dishonored's got some diverse ambient sounds that're great to listen to.
froghawk on 21/8/2013 at 00:47
I haven't played the new DLC yet, but would it be fair to see the Witches are Pagans to the Overseer's Hammerites, completing the thief universe lore? The Outsider being the Trickster, of course...
SubJeff on 21/8/2013 at 07:44
No. And I don't think any of these factions are analogous enough to make that Thief comparison.
nicked on 21/8/2013 at 07:56
I was impressed by how un-derivative the setting was of Thief. It really has a unique feel. Just finished the base game myself having finally got it in the steam sale.
Does any of the DLC elaborate on Granny Rags? Or maybe I missed some back story. I thought the climax was going to be that Granny Rags was the plague, and she (as a vengeful sea spirit) was exacting revenge on the city for the plight of the whales. I don't know if that was an intended subtext, explicitly mentioned somewhere, or if that's just conjecture on my part.