SubJeff on 15/8/2013 at 13:56
Yeah, cracked it now. Don't know what I was doing wrong.
ToolHead on 15/8/2013 at 17:58
Just finished it. Holy mother of sweet crunchy zombie jesuses, Brigmore Manor was amazing. The rest was excellent, but that last mission was simply perfect in every possible way. So very, very Thiefy.
Malleus on 17/8/2013 at 00:38
What's the sewers in Draper district are for? I went down there after killing the Geezer and explored it, but does it have a mission objective or something leading you there otherwise? Also, does it have exits to anywhere other than the Mill?
Neb on 17/8/2013 at 02:51
I can't remember well, but I think you can turn on the water pumps which will push the waterwheel below the mill as an alternative way in. Also it might have the code which allows you to bypass releasing the toxin. No other exits as far as I know.
I finished it a few days ago, and I'm not really feeling all of the praise it's been getting.
SubJeff on 20/8/2013 at 00:51
On the final mission and boy is this good.
Daud is more fun to play than Corvo imho and this is just so well put together.
However - there are two things that bug me.
Why must I have to use my mousewheel to select this DLC? I thought there was something wrong with my install because you can't just click on it. PC interface fail!
And why are there occasional areas where it seems you just cannot sneak. You have to fight and whilst I don't mind it it's a bit out of keeping with everything else. I just took out 8 enemies with time slowing but I shouldn't have to, should I?
Malleus on 20/8/2013 at 10:08
Quote Posted by Subjective Effect
And why are there occasional areas where it seems you just cannot sneak. You have to fight...
Which areas do you mean? I don't recall any place where you have to fight apart from the
prologue Corvo encounter and the final "boss battle" maybe.
Judith on 20/8/2013 at 10:20
And there's this attack of the witches on the Undine crew before your departure, but you can easily hide behind some crates and wait for the Dead Eels to finish the job.
Btw. if you'd like to see how Constantine's Mansion might look like in a modern game, you must see the Brigmore Manor ;)
Malleus on 20/8/2013 at 10:25
Quote Posted by Judith
And there's this
attack of the witches on the Undine crew before your departure, but you can easily hide behind some crates and wait for the Dead Eels to finish the job.
What? Nothing like that happened for me. There wasn't any "action" on the riverfront map.
EDIT? Maybe it's chaos related? I was low chaos all the way through. Or maybe it's a consequence of not triggering the
sewer ambush? I triggered that, but that seemed optional otherwise.
ToolHead on 20/8/2013 at 10:42
Hmm. No Undine witch attack in my highly chaotic playthrough.
SubJeff on 20/8/2013 at 12:12
I got it. There were so few you could let the gang take care of it.
Nah, I'm in the mansion and there is a hall I have to go through that is full of them.
Maybe I'm not looking hard enough.