TheMachine on 3/6/2004 at 11:23
Quote Posted by Eep
This is what virtual reality (so popular in the early 1990s) was working on. There is some limited "force-feedback" in glove units but it's still too expensive and in R&D to be practical for consumers at this time.
Yeah it's a shame :-(
Maybe soon once games reach a point where the GFX can go no further, maybe VR helmets and gloves will be commonplace.
Hitokiri-san on 31/8/2019 at 13:28
Quote Posted by Eep
Would be nice to see Garrett's hand(s) come out and grab for things instead of things magically disappearing unrealistically...
This didn't age well...