john9818a on 15/8/2025 at 12:34
My missions aren't really great, but I've been working on a new mansion mission. I've been really picky about how it looks though.
Yandros on 15/8/2025 at 16:13
Broken Goddess is slow progressing but is huge in scope (we restored 2 missions that had been cut so back up to 14), and every mission will large and detailed. But it's years away at this point.
Estel Randir on 16/8/2025 at 01:13
Quote Posted by chk772
I will do, even though I'm usually not a big fan of "very difficult".
Honestly, if you are not a fan of difficult - I would wait for Soul Tear's reworked version of the Keepers Of Infinity missions that will be an entire campaign. I loved the atmosphere of KoI, but they have serious scripting issues that will hopefully be resolved in the reworked campaign. If you like serious challenge, ignore me and be prepared to power through the issues & possibly restart the mission several times. I for one am looking forward to the reworked campaign even after playing the originals multiple times.
Estel Randir on 16/8/2025 at 01:17
I played The Seven Shades of Mercury. It shows what fantastic things can be done with the limits of the game engine. The atmosphere was really engaging, but not exactly a casual mission either.
skylerbaggins on 21/8/2025 at 07:25
Quote Posted by chk772
Just wondering, as, after perceived playing all the great FMs, I feel like I need a "fix" again soon. Just wondered if there's something in the making by the "big names" in the FM "business".😉
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https://pipsnyt.com) Pips NYT[/right]
I just finished playing At Lapstone House and it was a blastclassic mansion vibes with some really clever design touches. Easily one of the better FMs IÂ’ve played lately.
Hucklebarry on 21/8/2025 at 13:22
Quote Posted by Yandros
Broken Goddess is slow progressing but is huge in scope (we restored 2 missions that had been cut so back up to 14), and every mission will large and detailed. But it's years away at this point.
I'm curious if anyone has discussed Steam releases for projects like these? There is certainly a precedent for it:
Fallout London
Enderal
Revision
A lot of people love achievements, trading cards, the community features, the portability, etc, plus it opens up possibilities to people that might not otherwise find the content.
I'd personally love to see a full release of Thief similar to how they did Revision for Deus Ex.