Cardia on 26/11/2018 at 08:58
I´ve tried to work on that one, it has too many faces, more than 500.000, i´ve tried to reduce them to the acceptable number around 2.000, but then the object becomes too damaged. :(
Independent Thief on 26/11/2018 at 14:29
Quote Posted by Cardia
I´ve tried to work on that one, it has too many faces, more than 500.000, i´ve tried to reduce them to the acceptable number around 2.000, but then the object becomes too damaged. :(
That's ok, this one I think can be made more steampunk: (
https://3dexport.com/free-3dmodel-aerosleds-ka-30-170092.htm)
Cardia on 26/11/2018 at 20:49
i think i can work on those pieces...
Independent Thief on 28/11/2018 at 16:38
Cool! That's a simple vehicle that can be tweaked for a more mech look! :thumb:
Cardia on 28/11/2018 at 20:24
anyone knows how to fix this transparency?
Inline Image:
https://i.postimg.cc/BnqPP0Gd/dump100.pngIn any case Indy, the tracks are display well without transparency, so if you want i can send you only the tracks.
R Soul on 28/11/2018 at 20:28
Try the Renderer > Alpha: 1 property. Also check the textures for unnecessary transparency.
Cardia on 28/11/2018 at 23:14
Quote Posted by R Soul
Try the Renderer > Alpha: 1 property. Also check the textures for unnecessary transparency.
I did that before posting the picture above, and all parts become transparent, the textures are all in gif.format i´ve convert them with bright, even no one else uses bright. I'ts not the first time this happens to me, once i found a way in blender to fix this but i forgot...damn