Yandros on 2/11/2018 at 12:15
Try setting Physics > Projectile > Faces velocity to true. If that doesn't help, the object may need to be rotated in 3ds2bin and then re-exported.
Cardia on 2/11/2018 at 12:30
what object in Dromed are you using as a projectile? let me know and i'll rotate that Rocket object in blender with the same position as the projectile object your using.
Independent Thief on 2/11/2018 at 14:39
Ok, I tried Yandros's settings and still got the same result. I'm trying to use the rocket as a firearrow projectile and it needs to turn 90 degrees.
Cardia on 2/11/2018 at 22:27
Quote Posted by Independent Thief
Ok, I tried Yandros's settings and still got the same result. I'm trying to use the rocket as a firearrow projectile and it needs to turn 90 degrees.
ok i will rotate it via blender and will send you the updated file soon...
Independent Thief on 3/11/2018 at 00:29
YES!
Perfect! The rocket will now go where I aim it!
Some Icebeasts are gonna get hurt!:ebil:
Thanks! :D
mtk on 4/11/2018 at 19:55
I'm looking for a very simple leather file like picrel for thief 2.
Inline Image:
http://www.aryaaglobal.com/pages/images/leg3.jpgIs anyone up for a challenge? (doesn't have to be elaborate, straps can be just a texture)
Cardia on 4/11/2018 at 20:19
I have a bag similar to that one, if you want i can send it to you.
mtk on 5/11/2018 at 11:17
Quote Posted by Cardia
I have a bag similar to that one, if you want i can send it to you.
That would be appreciated, thanks!
This might come useful as well, thank you