bassoferrol on 31/5/2017 at 15:49
Many thanks, Soul Tear.
By the way, are you working on the Iron Maiden object and/or the other ones?
gamophyte on 2/6/2017 at 13:04
There's no readme's for your objects ST, how many polys is the rack with rope? Also I haven't been able to find riveted metal or a rope that good, are the textures open for use?
Soul Tear on 3/6/2017 at 13:27
gamophyte, 1010 polys. Yes, you can use these textures.
gamophyte on 3/6/2017 at 19:54
Quote Posted by Soul Tear
gamophyte, 1010 polys. Yes, you can use these textures.
Thanks tavarish, I will credit you.
marbleman on 8/6/2017 at 20:07
Where can I get an abacus? Preferably, a low-poly one as my mission uses mostly stock textures :D I checked the Object Repository, but no dice.
gamophyte on 9/6/2017 at 03:33
Quote Posted by marbleman
Where can I get an
abacus? Preferably, a low-poly one as my mission uses mostly stock textures :D I checked the Object Repository, but no dice.
If no one bites I can knock one out sat or sun. Any important notes on it? Color theme?
marbleman on 9/6/2017 at 09:14
Thank you! No, nothing special, just the most regular and simple abacus possible.
Inline Image:
http://i.imgur.com/4JMzDpW.jpgNo need to make the metal bars curved or to make this many of them. Ideally, it has to be a simple object, as if it was stock one.
gamophyte on 9/6/2017 at 15:35
Quote Posted by marbleman
Ideally, it has to be a simple object, as if it was stock one.
To a point yes, the round parts will be polygon orbs, and the texture won't be super fine, prob just use stock textures already in the txt16 folder. But just having this many pieces will make it more complex than anything stock.
Now I saw the asian version and it looked cooler but yeah, I can do the white and black version you have there.
Inline Image:
http://s7.computerhistory.org/is/image/CHM/xb93.80p-03-01?$re-medium$