Cardia on 26/6/2016 at 10:30
Quote Posted by redleaf
LOL - looks like somebody drank it before it got into inventory! :joke:
That wasn't me :erg::erm::cheeky:, i drank las night William Lawson's last night whilst watching the football game between Portugal and Croatia.
Cardia on 18/7/2016 at 16:26
where is the cabbage object ? i can't find it in any site? i believe it was a model created by Rsoul
Cardia on 18/7/2016 at 16:42
Thank you my Friend, yes cabbage is welcome for my meal :D. Who should i credit?
LarryG on 18/7/2016 at 22:09
What a memory!
I think I posted all of my various veg at the Object Repository. If I didn't and anyone wants them, I can post them there.
redleaf on 21/7/2016 at 01:13
Quote Posted by nightshifter
Christine, i love them. Perhaps i will place 1 full bottle as loot in between the empty ones:cool:
Thank you:D
There's no way I would have left one full!
Random_Taffer on 23/9/2016 at 16:47
Would anyone be able to make me a jar that has small glowing objects floating in it? I'm looking for something that appears to be a jar with 4 or 5 glowing fireflies.
Making the insects themselves isn't necessary, just having little glowing balls would be fine. The object will cast a little light.
Actually, if I could get the jar with the fireflies and also the empty jar, that would be great!
gamophyte on 23/9/2016 at 19:53
Quote Posted by Random_Taffer
Would anyone be able to make me a jar that has small glowing objects floating in it? I'm looking for something that appears to be a jar with 4 or 5 glowing fireflies.
Making the insects themselves isn't necessary, just having little glowing balls would be fine. The object will cast a little light.
Actually, if I could get the jar with the fireflies and also the empty jar, that would be great!
yeah that would be fun, I will present it this weekend. If it's not what you what, don't be shy to say so. I am a so so modeler. My idea is to do a translucent texture on glass and have primitive objects inside with a animated texture_1, _2 etc of blinking green. I will try to be low poly.