FireMage on 15/10/2014 at 08:55
Quote Posted by all
I wish there were a a two handed hammer player arm object. The one I know of looks wierd because of its length and because of how Garrett holds it with only one hand. Two hands would be much more convincing, but the motions would have to be right.
:angel:
Okay! Because I'm in a crazy period of "test them all" I'll try this funny thing! I don't know If I'll fail or succeed, but let's try! x)
Models afraid me no more since I made my sweel! xD
I'll be back!
EDIT: DONE!
It was too easy! xD
Inline Image:
http://nsm08.casimages.com/img/2014/10/15//14101511341217335412614046.pngYou can download it (
http://download1648.mediafire.com/tq85xytj9skg/pcw7p4dhud427gf/TwoHandHammer.zip) here! ;)
Just one thing is weird: The right swing. The rest seems to be correct ^^ Enjoy it!
bassoferrol on 15/10/2014 at 16:29
Well, now my turn. I want a more rounded holy fountain.
Yandros on 15/10/2014 at 23:42
I made one for
The Drymian Codex, you're welcome to use it of course.
Inline Image:
http://www.wearytaffer.com/pics/newfont.jpg(The pipe in the centre of that screenshot isn't part of the model.)
bassoferrol on 16/10/2014 at 02:04
Thank you very much Yandros for your quick response. Now I'm using it.
john9818a on 16/10/2014 at 06:01
thanks Nicked!
Gort it looks really great so far :thumb:, but would it be possible to make the largest diameter section about half as large? I would like it to be larger than the flame area but smaller than it is now. :)
john9818a on 17/10/2014 at 03:06
Gort that is excellent!! :D The existing texture on the bottom looks good. I was leaning toward something similar to what the font uses. The default textures for the font are 8 bit so I wonder if there are any 16 bit textures available. I've been searching through the default object txt16 textures for something in the beige stone color similar to the font. :)
Caradavin on 17/10/2014 at 22:16
Anything mechanist would be great. I feel there just aren't enough mechanist items. And my newest mission I'm working on needs more custom mechanist stuff. Send me a PM if you wanna collaborate on some ideas I have of what I'd like. Or, just make some more mechanist stuff and I will definitely utilize it!