twisty on 25/8/2001 at 02:08
Quote:
Alistair
(Maybe we need an Underworld hackers forum :-)
I don't see why you can't talk about it here. Its not like were overwhelmed with posts at this forum anyway.
Al_B on 25/8/2001 at 23:08
Quote:
Originally posted by twisty:
<STRONG>I don't see why you can't talk about it here. Its not like we're overwhelmed with posts at this forum anyway.</STRONG>
Well, I suppose the only objection that some people would have is that it would be a fairly low level discussion. I for one would have no objection to discussing 3d object command blocks or the conversation scripting language. (Or for that matter the 3 million graphic formats that LG seemed to use :).
To keep to the subject of this thread - I still do not know of any cheat codes that exist for either of the Underworld games. The only bug which might be
slightly relevant is the inventory bug which would give you random items if you stacked bags too deeply and threw too many things into water. If there's another bug / cheat that would be useful I would be very interested in hearing about it.
Alistair
TazMan on 26/8/2001 at 04:54
Well... I guess I don't need the cheat codes, or whatever.
Since I'm only working on level 1, right now... I have halfway replayed level 1 already without cheating. Sooo... I'll finish playing level 1 and walk around it all I want. Heh.
I've decided to mostly run with the Bare dungeon that I imported from the Peroxide viewer (My own new textures, of course), and add the object detail after I import it into Morrowind, and use Morrowind's resources.
So basically... I'm only modeling the following objects to add back in before I get the level into Morrowind:
~The Main Front Doors
~The Tapestries (Ank and The Shield)
~The Ank itself
~The Grates, Drains, and Culverts that used to be only Textures
~The Metal End Pieces and Wood Boards that are on the end of some walls (Also used to be Textured only)
~The Bridges over the Water
Things I have added and Modeled:
~Some Torches with lighting. (I did this for the realistic shadow effects and better environmental atmosphere. I mean... the friendly areas should have SOME lighting, don't you think? (Campfires are throwing light too) The rest of the dungeeon will be dark and you willneed to carry a torch or use a light spell. But again, some populated areas will be lit).
Things I'm not going to Model, and use Morrowinds Resources, once the Levels are imported to the Morrowind Game Editor.
~Doors
~Debris
~Weapons
~Armor
~Benches
~Bowls
~Cauldrons
~Switches
~Buttons
~Food
Things I will Add from Morrowind's Resources:
~Clutter (Other Furniture, Books, Etc.)
I won't go too overboard with the clutter because the Dungeon is supposed to have scarce items that critters are protective over. But it will be a little more decorative than the original game.
Things I will Model seprately that are objects that can be picked up:
Rune Stones
Anywho... I hope to have new screenshots ready by Friday.
Thanks for all the Help! :)
Regards,
Taz
Shadowcat on 26/8/2001 at 13:10
Taz, is this going to be a stand-alone mod, or are you making the Stygian Abyss exist within Tamriel?!
Either way.... *drool*
(I think the latter would be pretty awesome, though... the only problem being that it would work best as the world's greatest ever gaming easter egg (can you *imagine* stumbling into it unawares, and suddenly realising where you are?!!), and this way people have to knowingly download it :)
First Unreal Tournament, and now Morrowind! Go Underworld fans!!!!
TazMan on 26/8/2001 at 17:41
Quote:
Originally posted by Shadowcat:
<STRONG>Taz, is this going to be a stand-alone mod, or are you making the Stygian Abyss exist within Tamriel?!
</STRONG>
The Stygian Abyss will exist within Tamriel.
Morrowind is a huge island in Tamriel. And there are / will be other small islands around it. A lot of people that are going to do Morrowind Mods will be using / making small islands off the main island.
Pretty much I plan to do something like this:
You'll download my Underworld Plugin. Install it to Morrowind. When you go in game, some messenger will give you a note, when you enter a town. That note will refer to the "Island of Britannia", and have some wording in it to lure you there. You'll take a ship and begin the Underworld Intro Cutscene. The next thing you'll know is you'll be in the Abyss. ;)
Taz
Shadowcat on 29/8/2001 at 23:01
Quote:
Originally posted by TazMan:
<STRONG>When you go in game, some messenger will give you a note, when you enter a town. That note will refer to the "Island of Britannia", and have some wording in it to lure you there. You'll take a ship and begin the Underworld Intro Cutscene. The next thing you'll know is you'll be in the Abyss. ;)</STRONG>
Yummy :) Good luck!! ('cause I want this :)
Al_B on 4/9/2001 at 23:20
Quote:
Originally posted by jim the hairy:
<STRONG>Alistair: There
is an Underworld (and System Shock) hackers' forum on the TSSHP site at SourceForge: (
http://sourceforge.net/forum/forum.php?forum_id=85711) http://sourceforge.net/forum/forum.php?forum_id=85711 .</STRONG>
Ah, okay - I'll check it out. I have looked at the forums on SourceForge in the past but they seemed heavily biased in favour of system shock. But then, that could be viewed as a catch-22 situation.
Alistair