Yannick on 27/2/2005 at 22:52
I'm getting the lockups too. Tried to imitate the settings described here too (though not being very precise about it). Tried to substract the default brush 5 ou 6 times out of itself, just shifting it around. Crassssh !
ATI Radeon 9700 card here, Catalyst 4.6. Running dualhead, but that doesn't seem to be the problem, is it ?
Well, I, for one, am going for someone to find a reasonable solution, because I don't have that much time to spend on T3Ed anyway... Good Luck !
LobsterCreature on 27/2/2005 at 23:19
Ok. I'm getting the "subtraction lock-up" too. I'm using Radeon 9600XT with 4.12 cat. and setting the AA to 2x didn't have any effect.
Someone obviously has got this thing to work, but is it only with NVidia cards, because everyone here with the problem seems to have an ATI card.
Or is it just: NVidia: The way it's meant to be edited.
doctormidnight on 28/2/2005 at 02:51
As a last resort I'm going to try the Omega and DNA Catalyst 5.1-based drivers and see if it helps at all. Hopefully someone has taken note of this problem and is looking into it. I'm so depressed, my map was looking nice :(
Edit: I just realized this last post made me sound like I'm an unappreciative asshole who wants stuff now, now, now. Sorry about that.
doctormidnight on 28/2/2005 at 03:47
DNA drivers did nothing for me, but the Omega drivers stopped the system from locking. Now it just gives an error and drops me back to the desktop. This is an improvement, so I may contact the maker of the Omega drivers and see if they have any suggestions.
Hit Deity on 28/2/2005 at 04:07
ATI Radeon 9700 Pro, version 5.2 Catalyst drivers....tried the above-mentioned AA settings and I can get further into the building process: 4 or 5 brushes subtracted, then CRASH!, to be exact.
It's an improvement, but not much. Stupid ATI. Time to go out and buy an NVIDIA GFX or something?
LobsterCreature on 28/2/2005 at 21:23
Are there people with ATI cards whose editor doesn't crash when subtracting brushes? If yes, then could you tell your catalyst version (or a solution for this problem)?
Scrooge on 28/2/2005 at 21:50
Anyone tried Rage3DTweak to totally disable AA ? and disable VPU recover as well. I no longer own a Radeon, so I can't test it myself.
thorndike on 1/3/2005 at 01:17
Quote:
Are there people with ATI cards whose editor doesn't crash when subtracting brushes? If yes, then could you tell your catalyst version (or a solution for this problem)?
I have an old Radeon 9000 Pro which seems to be working without crashes
or lockups with the editor. The mother board is a Gigabyte 7N400PRO2
with a Athlon xp 2500+; the turtle beach "santa cruz" is the sound. Running XP SP2 with DirectX 9.0c.
The date on the driver is 8/4/2004 and version is 6.14.10.6467
Good Luck
Durinda D'Bry on 1/3/2005 at 11:45
Oops, just found this thread, sorry. I've already posted (
http://www.ttlg.com/forums/showthread.php?t=94153) another thread about my own problems (already solved).
Probably some guys still have antialiasing forced when they set it to "Application Preferences". Check your tweakers - there is "Temporal antialiasing" feature in new Catalysts. Some tweakers may have different controls for normal and temporal antialiasing. Also I would suggest to disable "Catalyst AI" in your tweaker. And, of course, don't forget to set Multisampling to 1 in your options.ini! Otherwise even antialiasing not forced by drivers, T3Ed will use it.
Yannick on 1/3/2005 at 22:54
Multisampling set to 1 already.
Tried with Catalyst 5.2 (urgh) with similar results.
Tried substracting a cube several times from itself (shifting it around each time), with only the first time while it was in the 3D window.
After six or eight substracts, the driver crashed when I moved it to see the results of the substractions.