Mr.Duck on 1/11/2016 at 10:34
<3
See? We're fun at parties!
:D
Thirith on 2/11/2016 at 07:24
After last Saturday's Armatastic carnage (pro-tip: never let henke handle satchel charges if you're in an enclosed space!), this week it's back to Los Santos for something more dignified... like vehicular jousting on rooftops, for example.
Date: Saturday, 5 November
Time: 4-6pm UK time
Game: GTA VThings to note:
* I'll start an invite-only session. If you're not (
https://socialclub.rockstargames.com/member/thirith) a friend on the Rockstar Social Club and/or part of the (
https://socialclub.rockstargames.com/crew/thruthelookingglass) ThruTheLookingGlass crew, I can't invite you.
* Anyone who's joined the session can invite others. Feel free to bring friends and people from other crews! The more people there are, the more game modes are possible and fun.
* If I see anyone from my friends list joining, I'll drop them an invite. If I don't, (
http://steamcommunity.com/profiles/76561197971118958/) send me a message - ideally via Steam, since the R*SC message system is shit.
* Ideally bring a headset! Note that depending on your settings you might only hear voice chat from friends and crew members. Especially if others join, you may want to change your settings temporarily.
I'll be online a bit before 4pm to see if any of the (
http://steamcommunity.com/groups/ArmaTTLG) Steam TTLG group members are around. Hoping to see you there!
henke on 2/11/2016 at 08:02
Quote Posted by Thirith
pro-tip: never let henke handle satchel charges if you're in an enclosed space!
Another pro-tip: and if you absolutely
need to set off satchel charges in an enclosed space, make sure to take cover behind your teammates first. :thumb:
Thirith on 2/11/2016 at 08:42
Perhaps that's what those cows were for? 1) Kill cow. 2) Take cover behind dead cow. 3) Sell beef. 4) Profit!
Thirith on 5/11/2016 at 19:24
Thanks to my regular homies - henke, Malf, Jeshibu - for a nice evening of fun and crimes. The beginning was a bit meh, since we went for adversarial modes we hadn't played before, and while some of them are great (e.g. Top Fun and Hasta La Vista), others are decidedly less so, and we mostly happened upon the latter. Still, always good to hang out with my TTLG crew!
Next week: Arma 2/Operation Arrowhead. And post-election hangovers, most likely.
Thirith on 9/11/2016 at 12:35
I don't know about you guys, but I feel like shooting some mans on Saturday.
Date: Saturday, 12 November
Time: 4-6pm UK time
Game: Arma 2/Operation Arrowhead
Things to note:
* Bring a headset! We are using Teamspeak 3 to communicate in the game.
* While we're not using any compulsory mods, client-side quality-of-life mods like sthud are allowed.
* Anyone's welcome to join, absolute beginners as well as old hands. Since Arma is a bit fickle, perhaps check out the instructions on the Steam group first or send me a PM.
I'll be online a bit before 4pm to set up the server and check who's on Steam. Hoping to see you there!
Thirith on 12/11/2016 at 18:16
Fun Arma session with henke and Malf. Some absolutely gruelling missions - and some that simply weren't designed to be played with three real people and the rest of the slots taken up by AI. Still, always fun to get killed in Chernarus or Takistan with my TTLG mates!
PigLick on 13/11/2016 at 01:30
Sorry I missed it, had a long day and ended up falling asleep. Next time!
Thirith on 13/11/2016 at 08:35
No worries! We'll probably return to Arma in two weeks.
Thirith on 13/11/2016 at 12:07
Two very quick updates on my mission, which didn't exactly work properly some of the time: I've found out what caused that reinforcements menu to pop up after respawn, and the problem should be solved. Also, I've added some extra RPG ammo to the helicopters and Humvees, so there's less of a risk of us wasting our grenades and then having nothing to destroy the armoured vehicles with.
Also, Malf, you commented on the positional audio thing. The mod in question is called ACRE, and it's pretty cool, offering great positional audio for local chat on the one hand (which makes it much easier to know, acoustically, where your team mates are) and radio functionality on the other. I like the mod a lot; it adds tactical options, but for me it's mainly an immersion thing. It can be tricky to get to work, though, so while I might suggest we use it at a later date, I don't want to scare people off just yet. :)