henke on 23/3/2017 at 13:02
I'm fine with Arma3 this weekend.
Also, Thirith, we need to throw some frisbees and shoot paintballs in Rec Room at some point. Faf and Wuigi too, if they're reading this.
Thirith on 23/3/2017 at 16:36
So, I know it's pretty short notice, but we are returning to Altis sooner than planned:
Date: Saturday, 25 March 2017
Time: 4-6pm UK time
Game: Arma 3Things to note:
* Bring a headset and install the
latest version of Teamspeak 3. Note: Voice detection should work just fine, no need for configuring Press To Talk (PTT).
* Please make sure to
download the mods I've put together in a Steam Workshop collection here: (
http://steamcommunity.com/sharedfiles/filedetails/?id=877349651). This includes three mods:
CBA_A3, Shacktac UI, ACRE2.
* ACRE2 is a radio mod that also adds positional voice chat. The regular voice chat should work with voice detection, the in-game radio works with Caps Lock (default). Our first test with it was uneven, but I've since tweaked the setup. (If we decide it's not worth it, we'll drop it for future sessions.)
* Once all the mods have been downloaded,
activate them in the Arma 3 Launcher and launch the game at least once. If you run into any problems, please post them in this thread.
I'll be online a bit before 4pm to set up the server and check who's on Steam, and I'll launch a server shortly before the session. Hoping to see you there!
Thirith on 23/3/2017 at 16:36
Also, henke, I'd definitely be up for frisbees, paintball and Virtual Pictionary! :D
Thirith on 25/3/2017 at 18:00
Thanks to Henke, Jeshibu, Malf and Al_B for a fun session. The start was frustrating because of crashes and disconnects (I suspect it's the ACRE2 radio mod, so we're doing without that one for now), and we still died a hell of a lot (notably in a beautifully executed helicopter insertion/crash), but once we weren't fighting technical issues any more, the session quickly got much, much better.
Next Arma 3 session in a few weeks - I'll post something here beforehand. In the meantime, stay frosty - and always pack a parachute!
henke on 8/4/2017 at 11:55
Oh shit it's that time of week, isn't it? What are we playing tonight? Satellite Reign? I vote Satellite Reign.
Thirith on 8/4/2017 at 13:17
I'm up for that.
Malf on 8/4/2017 at 14:47
Sounds good to me. I need a break from Breath of the Wild anyway. I've got to a point in the game where my enthusiasm for it seems to have dropped off of a cliff.
Thirith on 9/4/2017 at 08:59
Fun Satellite Reign session yesterday, though I tend to suck at it. Some of that I maintain should be blamed on things like UI and pathfinding, which are pretty bad, but some of it is definitely due to me, so I'm glad I'm playing with others who mainly play for the fun and don't mind the occasional mission gone spectacularly wrong because I decided to do a little dance in front of the camera.
Talking of missions gone spectacularly wrong: the next Arma 3 session will be in two weeks, on Saturday 22 April. As they say in Arma: "Save... the... date... at four... o'clock." I'll post details at a later time.
Thirith on 18/4/2017 at 06:32
And here's the promised reminder:
Date: Saturday, 22 April 2017
Time: 4-6pm UK time
Game: Arma 3
Things to note:
* Bring a headset and install the latest version of Teamspeak 3. Note: Voice detection should work just fine, no need for configuring Press To Talk (PTT).
* No mods required, but for quality of life I'd very much recommend Shacktac UI and CBA_A3 (the latter is required for the former to run). Easiest way to add them is using the Steam Workshop. Any client-side mod should be fine, really.
* We're using Teamspeak 3 for voice chat.
I'll be online a bit before 4pm to set up the server and check who's on Steam, and I'll launch a server shortly before the session. Hoping to see you there!
froghawk on 18/4/2017 at 22:25
Manky DLC.
A Criminal Past is great. It's their best DLC yet imo. It's not retconned into the middle of the story like Missing Link, or clearly chopped out of the game like Desperate Measures or System Rift. It's not as long as Missing Link, but it's the first time I've wanted to immediately replay one of the DLCs because it offers real choices. It doesn't feel as arbitrary not having your augs at the beginning, it feels more natural as you get them along the way (praxis kits aren't just dumped on you at the beginning, but are plentiful throughout the environment), the new environment is pretty novel, and it's not laid out as linearly as missing link. The story makes you guess at the motives of various characters. And, to me, it's just the right length to replay a couple times. It's a shame they're ending it here.
System Rift, on the other hand, clearly was chopped out of the main game, and suffers from the same praxis kit dumping as desperate measures. It's longer than Desperate Measures, so it's a lot more fun than that and lets you build up the character a bit more. The level design is great - the blade is super fun to break into it - but it doesn't give you any real choices aside from your playstyle, and the finale kind of sucks (disappointingly empty sever rooms are followed by an irritating platformer in the Breach, just reminding me further why I didn't get far in Breach). I hope it's properly integrated into the main story in a director's cut - that's the only way I'd both playing it again, despite having a lot of fun in the first 3/4.