jay pettitt on 19/10/2013 at 12:46
I'm not saying that I disagree with you, you might be right, but I don't think the old school light gem is as infallible as you suggest.
Firstly, as far as I know, the light gem state is a modifier rather than a definitive indicator of visibility. A more alert guard will be more likely to spot you compared to unalert guard. And it might be (and it should be for a new game) that a guard's field of vision is also important.
Secondly, the info the light gem gives is kinda woolly. Is the gem a bit dark or a bit more dark? So it's up to the player to judge some woolly feedback and put it into a context which is also likely woolly.
All of which is fine. It sort of worked in a woolly sort of way and I quite liked it. But I think if you're going to be critical of whatever T4 delivers then it's only fair to be similarly critical of what was in T1 and T2.
My guess is that the T4 light gem will get tweaked before release. The T4 devs are clearly scrabbling about trying to get Thief in a fit state before release. It still might not be quite the same as T1 and T2, but will be good enough. A bit like the light gem in T1 and T2 was good enough, just a bit different.
GodzillaX8 on 20/10/2013 at 08:43
Quote Posted by Vae
Considering the overwhelming negative response towards NuThief, will anyone dare become CM #4?
I think the only negative response I've seen is from this community, to be honest.
Renault on 20/10/2013 at 08:58
Then you're not reading much of anything else, anywhere. There have been a lot of bad press reviews and writeups, especially following E3, and even reading EM's own boards (when they're up) will give you equal negativity to here. If you don't believe me, browse through the article index thread I created, which is stickied at the top of this forum.
I think the only real positive stuff has been from new generation fans who don't haven't played the originals and think the new game looks "kewl."
Starker on 20/10/2013 at 10:10
It's worse in some places, actually.
Zewp on 20/10/2013 at 13:05
Quote Posted by GodzillaX8
I think the only negative response I've seen is from this community, to be honest.
Really? Because I've seen negative responses all over the place. For every positive response I've seen at
least two other negative responses, and very often more than that.
GodzillaX8 on 20/10/2013 at 17:36
Quote Posted by Brethren
Then you're not reading much of anything else, anywhere. There have been a lot of bad press reviews and writeups, especially following E3, and even reading EM's own boards (when they're up) will give you equal negativity to here. If you don't believe me, browse through the article index thread I created, which is stickied at the top of this forum.
I think the only real positive stuff has been from new generation fans who don't haven't played the originals and think the new game looks "kewl."
Everyone I talk to regularly thinks the game looks promising, and myself and most of my friends are 25+ and have played the original games. The vocal minority are old school purists who hate anything and everything that is even slightly different from their rose-colored glasses nostalgia-vision of how it should be.
The response to this game in this community was atrociously negative before anyone knew even a single detail about the game other than that it would exist. The perception of
anything new on these forums is immediately that it's going to be horrible. Everyone here is wildly pessimistic about something that they haven't even played yet.
Regardless of what anyone on this forum says, I can pretty much guarantee the new game will be just as successful as Deus Ex Human Revolution and Tomb Raider were.
Nuth on 20/10/2013 at 17:43
There's a 142 page(yes, 142 pages not 142 posts) thread on RPG Codex about how bad Thiaf will be. That's the most negative forum I've seen, but negative word-of-mouth about the new game is very widespread.
Nuth on 20/10/2013 at 17:49
That's the extreme, but about the best I've seen on other forums is maybe half positive and half negative.
New Horizon on 20/10/2013 at 20:39
Quote Posted by GodzillaX8
Everyone I talk to regularly thinks the game looks promising, and myself and most of my friends are 25+ and have played the original games. The vocal minority are old school purists who hate anything and everything that is even slightly different from their rose-colored glasses nostalgia-vision of how it should be.
If I were to generalize as broadly as you, I would call you and your 25+ frendz a bunch of McGamers. I won't though.
Narrow minded thinking like this that supposes to expose the so called vocal minority as a bunch of closet dwelling, rose tinted glasses wearing, nostalgia swilling, anti-everything really pisses me off.
In my opinion, Eidos Montreal made a huge mistake trying to make a Thief game in the first place. It's not the type of game that is easily mass marketed on a AAA platform and to do so you have to make so many concessions to get there, it might as well not even be called a Thief title anymore...it could have been some closely related stealth gaming cousin.
It's the pointlessness of many of the changes and the blindness of their design. To be cutting an integrated XP system a little more than 4 months before the game is supposed to launch is crazy. What will they back track on next, Stephen Russell? If we could only be so lucky.
Quote:
The response to this game in this community was atrociously negative before anyone knew even a single detail about the game other than that it would exist.
That's certainly not true of myself and many others here. I was quite looking forward to the game when I heard Eidos Montreal was going to tackle it. The city is rather rich looking and has some areas that reminded me of some of the European influences from Thief 1. There was concern that EM would churn out a generic, stripped down, game and slap the name Thief on it but I think the majority were cautiously optimistic. Given what we know now, that cautious optimism was warranted.
I'm not going to measure this game on whether or not it's financially successful. Throw enough marketing dollars at something and you'll likely sell it.