AngelLoader v1.11.0 - now works better on Wine! (updated 2025/07/24) - by FenPhoenix
Twist on 26/5/2022 at 20:56
Missed 1.6.2, but 1.6.3 works great on both 7 and 10, as far as I can tell. I like the way you implemented mod management for the original games. It feels like it was there all along! :thumb:
I really appreciate the flurry of updates and the surprisingly quick turnaround on the mod management enhancements.
Thanks, Fen!
FenPhoenix on 26/5/2022 at 21:03
Thanks :) I'm just sorry for the translators... :laff: I appreciate your work! Sorry for giving you more all the time!
FenPhoenix on 27/5/2022 at 13:30
Thank you very much :)
R Soul on 5/6/2022 at 21:26
Fen!
I've been using AngelLoader for a while now. It's a very nice program.
I have a suggesion about Dromed:
It would be nice to allow the user to specify their own Dromed filename for each game. Having ThiefG\Dromed.exe and Thief2\Dromed.exe can cause some inconvenience because Windows remembers the last folder that "something.exe" used when selecting a file to open, but it doesn't use the full path to the program, just the short filename.
In my case, I've renamed Dromed in my TG folder to DromEdTG.exe, but this means AngelLoader will not find it. There's no uniform way to rename Dromed, so I'd recommend a text field or file selector.
FenPhoenix on 5/6/2022 at 21:32
Good suggestion, I'll add that in.
FenPhoenix on 6/6/2022 at 02:05
Having given it some thought, I could use a heuristic to better detect the editor executable:
Code:
for each exe in game folder
if (exe product name contains "DromEd" or "ShockEd") OR (exe filename contains "DromEd" or "ShockEd")
exe is the editor
else
no editor found
*product name can be seen by right-clicking an exe -> Properties -> Details tab -> Product name field
That matches DromEdTG.exe etc.
The thing is if I add a manual name option it would have to clutter the settings Paths tab, and look a bit weird with T3 not being supported and all.
Mockup (click for large):
(
https://fenphoenix.github.io/AngelLoader/images/etc/game_editors_mockup.png)
Inline Image:
https://fenphoenix.github.io/AngelLoader/images/etc/game_editors_mockup_small.pngGiven reasonable autodetect, if it's still important to be able to manually specify a name, I could maybe make it an "advanced" option or something.
FenPhoenix on 7/6/2022 at 21:30
Yeah, my Thief 2 DromEd says "DromEd" in the product name but my SS2 ShockEd just says "System Shock 2". Hence why I thought to fall back to the file name. But I guess just using the filename full-stop would be just as good, so I'll go with that.