Shadowcat on 22/9/2012 at 08:13
Note that there are now some more sensible pledge/reward levels to get all 5 tables (new & remastered), if you had left this one alone due to the asking price.
iOS/Android = $20
PC/OSX = $30
Ulukai on 23/10/2012 at 19:23
Quote:
First of all, the "Pro Pinball" tables are the best PC pinball ever created. They just are.
But how can it ever possibly be more fun than (
http://www.youtube.com/watch?v=QJLp_Q9-nno) Party Land on Pinball Fantasies? :)
(I've not played Pro Pinball)
NamelessPlayer on 27/10/2012 at 06:42
I'm still upset that this Kickstarter didn't make it, but that goal was pretty lofty. At least they're not giving up.
As to why these are still the best PC pinball games on the market in a lot of people's opinions (myself included), it's really a number of things.
The ball physics feel just right, the tables are lovingly crafted with ludicrous detail to the point where you could probably make a real table out of them (you can even access an operator's menu!), the rulesets are deep and challenging, 1600x1200 pre-rendered graphics still look great after all these years, Timeshock! in particular has awesome music...I could keep going on.
It looks like the only title that's even worthy of challenging the Pro Pinball throne thus far is FarSight's The Pinball Arcade, and we're still waiting on a Windows release for that. (Maybe if it had more Steam Greenlight votes...)
Robert4222 on 7/9/2013 at 14:30
Pro pinball, Huh ? I still have my Timeshock ! copy somewhere in my house. Great music, 3D effects and gameplay .
Shadowcat on 2/7/2016 at 08:20
Slowly but surely seems to be the motto of this project. They've just released their first public Linux build, which means I've had my first play :) There are still many features yet to be implemented (most noticeably the viewing angles -- there are only two to choose from right now, and neither is my preferred one), but the game is very pretty indeed, even with the graphical details (resolution excepted) set to minimum (which I found I needed to do to keep the ball movement completely smooth at all times with my aging video card).
It's very exciting to see this in action first hand at last. I'm guessing that I'm still in for a long wait for the final version of the game, given the time it's taken to get this far. With that in mind, I really couldn't guess whether they'll succeed in pushing forward with the other tables in the series after this one is completed. I really hope they will, but this one has clearly proven to be be quite an effort.
Right now I'm a very happy Kickstarter backer, though. I usually ignore "early access" releases, but I'm keen to see how this one progresses from this point.
Shadowcat on 5/7/2016 at 14:29
Well hey. Just like that, we suddenly have v1.2.0 with ALL the views?! Excellent!
Playing with my favourite view once more, and having a ball :)
One thing I have to comment on is the disk space consumed by this edition. As with the original game, each view is rendered independently for each resolution; but everything is just bigger this time around. Much, much bigger. This new version of the game (or at least the work-in-progress versions) downloads the views on demand (i.e. when you ask to start playing with a previously-unused view and/or resolution), so at least you don't get hit by all the combinations up front, and can limit your downloads to the resolution you'll actually be using. For the 1080 vertical resolution set, the three views I have downloaded (which are compressed for download and then unpacked) amount to:
1.7G high
2.5G low
1.9G medium
A single compressed download for one of these views is about the size of the original game (which came on one CD, and included a redbook soundtrack). Uncompressed they're eating up absolutely crazy amounts of space!
It really does look gorgeous, but I can't help thinking that the disk usage could be improved dramatically. Hopefully at some point they'll do that.