"No Man's Sky" is procedural sci-fi exploration, and *purdy*. - by Shadowcat
henke on 11/8/2016 at 05:28
Quote Posted by Muzman
big budget Triple A procedurally generated stuff
From what I've read they started the development with 4 team members and currently are listing 15 people on their (
http://www.hellogames.org/about-us/) About Us page, so they're not exactly triple-A.
Muzman on 11/8/2016 at 05:39
Yeah, fair point. Probably means we should lower our expectations accordingly as well. Still, they've got all that Joe Danger money to call on, which is more than some ;)
EvaUnit02 on 11/8/2016 at 07:26
Quote Posted by henke
From what I've read they started the development with 4 team members and currently are listing 15 people on their (
http://www.hellogames.org/about-us/) About Us page, so they're not exactly triple-A.
Sony bankrolled some of the development. I'd wager that it was probably more than less.
Shadowcat on 11/8/2016 at 11:45
I don't think it matters if everything is pretty similar if it's FUN to play. Because then you're doing something FUN, and you get a bunch of nice environmental variety into the bargain. You can treat it like many games of something much smaller and simpler, rather than a single game of something big.
If the gameplay isn't fun, though... well, that could be a problem.
Thirith on 11/8/2016 at 11:49
Yeah, but you're treating the two things as separate. For some players, if not for many, variety and fun are closely linked. Their fun is diminished if they feel that in fundamental ways every place generated in the game is pretty much the same place.
nicked on 11/8/2016 at 22:25
I'm having a blast with it so far. It's everything I expected and wanted it to be. It has the same appeal as quietly going around gathering resources in Minecraft. Which is to say, it's not gonna be everyone's cup of tea, but if that's your idea of a relaxing good time, you'll love No Man's Sky.
Here, have a video:
(
https://www.youtube.com/watch?v=lLW7S9XPeuk)
[video=youtube;lLW7S9XPeuk]https://www.youtube.com/watch?v=lLW7S9XPeuk[/video]
henke on 12/8/2016 at 05:12
Looking good!
Can you look around while sitting in your ship? Without turning the ship I mean.
btw, is it just me, or are embedded videos on TTLG not working properly? All I see is a black screen with a "You" in the lower right corner.
Muzman on 12/8/2016 at 06:11
Quote Posted by nicked
I'm having a blast with it so far. It's everything I expected and wanted it to be. It has the same appeal as quietly going around gathering resources in Minecraft. Which is to say, it's not gonna be everyone's cup of tea, but if that's your idea of a relaxing good time, you'll love No Man's Sky.
Cool. That fits the impression I get from reading about it, even by people who hated it. You need a bit of a taste for 'pastoral gaming' to enjoy it.
(
https://www.rockpapershotgun.com/2016/08/11/no-mans-sky-impressions/)
Walker seems fairly even handed on it also.
He brings up one thing that stuck out to me back in the previews and that's having things like Sentinels buzzing around like the cops in a GTA game. It kind of ruins that sense of isolation knowing that there's a galaxy spanning robotic EPA that's going to come down on you for picking too many flowers.
Ruins, outposts and sentinels here and there is fine. But hopefully they aren't ubiquitous.
How have you found that aspect so far?
nicked on 12/8/2016 at 08:29
When you land on a planet, one of the stats it'll give you is Sentinel activity - some planets have hardly any, and you can pretty much relax and mine to your heart's content, just watching out for the odd scanner. Others, they are more active. For the most part though, they'll just buzz up to you disapprovingly, and they won't attack unless you keep mining obliviously. They're only really a threat if you try to break into a locked bunker, or you start attacking trade ships etc.
I have found that it does really maintain the feeling of isolation, even when there are alien ships buzzing around everywhere. They will ignore you if you ignore them.
Also, yes, embedding seems to be broken! :s
Tony_Tarantula on 12/8/2016 at 13:05
That is at least a good thing that both positive and negative reviews are consistent. Its a long ways from turds like DA2 where the good and bad were wildly divergent.
Though this genre is by definition a love it or hate it game amd both opinions are perfectly valid since they are based on subjective reactions to the same elements.