"No Man's Sky" is procedural sci-fi exploration, and *purdy*. - by Shadowcat
Phatose on 12/8/2016 at 18:17
Well, PC Port is out. Mostly negative reviews on Steam, citing performance issues and crashes, and dropped off the steam top sellers list almost instantly.
Yakoob on 13/8/2016 at 04:07
Really looking like a broken release, all the top Steam reviews are pretty much "crashes after 10mins, GG"
For shame, but I'm sure they will patch it up quickly.
sNeaksieGarrett on 14/8/2016 at 16:50
I know it's one guy's opinion but I found (
http://steamcommunity.com/profiles/76561198021551803/recommended/275850/) this review to be a fairly good indicator of what this game provides. I've also read from other people.. Polygon for example gave it a 6 out of 10. And yeah, the PC release appears to be borked. I will personally wait for a massive discount or not buy it at all. I'm not really compelled to buy it at this point. If I do, it'll be on PS4.
As was said already in this thread, if you like resource collecting, ala minecraft, then you'll probably be fine with this game. But what I read about it suggests it's too heavily survival based and doesn't really let you explore as much as you like, because you are too busy resource managing. Personally, that's a bummer to me. As the reviewer said, maybe there should be a "explorer mode", much like in minecraft where you can play creative mode and not really worry about stuff attacking you. I think more people from what I've read online were looking forward to just exploring and not having to worry so much about survival.
Tony_Tarantula on 14/8/2016 at 20:34
I'm putting my twitc stream up for the next hour or so.
(
https://www.twitch.tv/snowtrooper1873)
Update: Techical difficulties and have to redownload something. Look for a Steam Broadcast from "The_Captain"
faetal on 15/8/2016 at 10:33
I've thrown a few hours at it so far. It's not bad. It has made me realise just how well hype can work for a game though.
The 65DoS sound track is very light touch and a bit underwhelming, gameplay interruptions are a continual annoyance and general navigation between interfaces is clunky.
Inventory limitations are feeling like an unnecessary annoyance, but I'n probably being impatient and it will serve as a mechanic to make you work to upgrade more.
I'm sticking with it. The Pokemon scanning is a pretty cool way of making you pay attention to your environment. The PoI chasing is beginning to feel a little Ubisoft and the flora / fauna "procedural" variation is pretty much like a tarted up Spore, but all in all, it has the potential to either grow on me, or fail to maintain enough depth to keep me away from Grim Dawn.
Judith on 15/8/2016 at 11:20
After 10 hours or so I think it's neither as good nor as bad people tend to describe it. It's kind of addicting in its boredom, as someone on polygon noticed. It kind of works for me, as I didn't play Elite: Dangerous or anything like that since... Frontier, and brief Eve online sessions a few years ago? Make no mistake, this isn't anything like that. Imagine Mako and planet exploration from Mass Effect 1 plus FTL choose-your-own-adventure moments and random encounters. That, some procedural generation, Frontier-like trade, and survival elements (but you can pretty much forget about survival aspect when your exosuit has over 30 slots and various advanced tech installed). That's basically it: a few elements from other indie games and an optional mode from AAA title. It really feels like an indie game, not 60 EUR title. It doesn't matter that I have quintillions of planets at my disposal, the scope of meaningful gameplay is still limited.
Usually I don't give a damn about counting someone else's money, but it's kind of interesting to me what the consequences will be in the game industry, if the game is a commercial success. At first I liked what Jim Sterling pointed out, that's the price shouldn't be this big concern. If anything, it will help niche genres be more popular. It kind of surprised me how optimistic this is, as I thought about something much worse. Imagine corporate dicks meeting in Activision/EA/Ubisoft/WB Games headquarters: "Hey, these guys kickstarted a game with a scope of meta-game in AAA title, with 60 USD/EUR price tag and team of 15 people! And look, all those idiots bought it! Let's fire 90% of people in our 100-200 teams and do the same!"
Tony_Tarantula on 15/8/2016 at 12:38
I should be able to gey twitch working tonight. Right now expect me to be on by 8PM CET. Goal will be looking for some crashed ships.
Probably only going to do this once. Main reason I'm doing it is for the benefit of anyone who is curious about the game.