wildmage on 11/1/2017 at 09:23
You are right. I started looking at the Kickstarter process. I am less confident than you, but thank you for believing in my hypothetical campaign success :)
icemann on 11/1/2017 at 13:14
Well I'm obviously not guaranteeing success :p, but I think your video gives a good impression of what to expect. For me at least I think that the gameplay is quite original and shows a lot of promise.
Via Kickstarter you could possibly gain whatever $$$ total you were thinking you may need + via the wonders of stretch goals you may be able to bring in extra help (assuming you know of people who could assist you in areas you may not be good at / or would need the extra help in-order to do any extra content unlocked via the stretch goals). Plus it's a great way to see of the communities interest in your game.
If you do go this route I'd HIGHLY recommend posting about it (
https://www.rockpapershotgun.com/forums/showthread.php?11523-Kommunity-Kickstarter-Katchup-Kollektiv) here as far more eyes will see it, and thus possibly promote it. Quite a vibrant Kickstarter backing lot over there. Here also, but over there, there is just a higher amount of viewers. Might even get an article on the site which could mean further backing.
And that's my 5 cents.
wildmage on 12/1/2017 at 13:31
Thanks again Icemann for all these advices :)
icemann on 12/1/2017 at 15:36
Your welcome. Best of luck to you :).
wildmage on 30/1/2017 at 11:07
Inline Image:
https://www.wildmagegames.com/wp-content/uploads/2017/01/Greenlighted.pngGood news, everyone! Almost Epic Adventures: The Goblin's Week has been Greenlit!
I really want to thanks everybody who supported my project on Steam and/or took the time to give me some feedback :)
I was especially happy to see that the game concept interested some of you, and that my target audience may really exists :p
What's next? I am working hard on the first alpha version that will cover the first days of the week.
After that I may try to run a Kickstarter to be able to work with a few contractors to improve the game.
In any case, I will keep you informed :)
Yakoob on 31/1/2017 at 03:44
Congrats!
Pyrian on 31/1/2017 at 04:54
That was quick. :) You did well on Greenlight! Took Glade Raid about nine months to get through...
icemann on 31/1/2017 at 10:29
Took 4 years for Bipolar Game to get greenlit.
wildmage on 6/2/2017 at 13:16
Thank you all :)
It was quick, but the vote results were not so good compared to similar games.
The Greenlit process is pretty obscure so I have no clue why it take more time for some games to get validated.
I will probably try to write a blog post detailing my steam data, so you will be able to compare.
Pyrian on 6/2/2017 at 18:54
Quote Posted by wildmage
The Greenlit process is pretty obscure...
What I've heard and haven't seen any counter-evidence is that there's an ever-shrinking cutoff at around 219 yes votes. Once you're past the cutoff, you'll get in with the next batch.