wildmage on 9/1/2017 at 09:40
Hello dear Looking Glass fans,
I am an independent game developer. I founded (
https://www.wildmagegames.com) Wild Mage Games 2 years ago, and since then I have been working on a first-person adventure game for PC.
Since my game is inspired from Thief and Deus Ex, I thought some of you may be interested.
The game is still in development, and should be released at the end of 2017.
I will really be pleased to have your feedbacks . :-)
Overview
(
www.wildmagegames.com/goblin) Almost Epic Adventures™ : The Goblin's Week is a first person adventure-exploration game where you play a goblin minion working for an evil dungeon master within a satirical fantasy world.
[video=youtube;uCd-PmNQ6y0]https://www.youtube.com/watch?v=uCd-PmNQ6y0[/video]
The game is now on Steam Greenlight.
You can support me by voting for it here:
(
http://steamcommunity.com/sharedfiles/filedetails/?id=835306548)
Inline Image:
https://www.wildmagegames.com/fr_FR/wp-content/uploads/sites/3/2017/01/Greenlight_White-300x152.pngStory
You are a goblin who has just been hired for a week as a minion in a dungeon, for a salary of a thousand gold coins. You will have to perform various missions for the Master, such as sweeping the floor, repairing traps, looting dead adventurers, without dying. It is especially forbidden to snoop into the dungeon and to investigate its terrible secrets.
Features
- Play a Goblin working for an evil mage in an epic* adventure like you never lived before, and discover the joys of dungeon maintenance. (*almost)
- Discover an original satirical dark fantasy world filled with humorous dialogues, characters, and objects.
- Explore a dangerous dungeon full of hidden paths, secret rooms, and mysteries.
- Investigate what is happening in the dungeon. Sneak in forbidden places, avoid deadly traps, read confidential journals, and discover terrible secrets.
- The simulation-based mechanics and the complex and open level design offers multiple paths and solutions.
- The game mechanics are inspired from Amnesia - The Dark Descent (for the exploration gameplay), Thief (for the stealth gameplay) and Deus Ex (for the systemic gameplay).
Images
(
http://www.wildmagegames.com/goblin)
Inline Image:
https://www.wildmagegames.com/wp-content/uploads/2016/12/2016-12-15_15h13_28-600x338.png(
http://www.wildmagegames.com/goblin)
Inline Image:
https://www.wildmagegames.com/wp-content/uploads/2016/12/2016-12-01_18h24_58-600x338.png(
http://www.wildmagegames.com/goblin)
Inline Image:
https://www.wildmagegames.com/wp-content/uploads/2016/12/2016-12-06_10h58_58-600x338.png(
http://www.wildmagegames.com/goblin)
Inline Image:
https://www.wildmagegames.com/wp-content/uploads/2016/12/2016-12-09_14h33_41-600x338.png(
http://www.wildmagegames.com/goblin)
Inline Image:
https://www.wildmagegames.com/wp-content/uploads/2016/12/2016-12-07_10h19_22-600x338.png(
http://www.wildmagegames.com/goblin)
Inline Image:
https://www.wildmagegames.com/wp-content/uploads/2016/12/2016-12-11_11h00_03-600x338.pngMore Informations
The game is made for PC (Linux, Windows).
For more informations, I invite you to look at the presentation page, which is much more detailed :
(
https://www.wildmagegames.com/goblin/) https://www.wildmagegames.com/goblin/
Follow me
If you are interested in this project, I strongly encourage you to subscribe to the Newsletter, and/or to follow me on Diaspora *, Facebook, or Twitter.
(
https://www.wildmagegames.com) Wild Mage Games
(
https://framasphere.org/u/wildmagegames) https://framasphere.org/u/wildmagegames
(
http://www.twitter.com/WildMageGames) Wild Mage Games on twitter
(
http://www.facebook.com/pages/Wildmagegames/1628463167383595) Wild Mage Games on Facebook
henke on 9/1/2017 at 10:46
Heeeeey, this looks good! :)
wildmage on 9/1/2017 at 10:54
Quote Posted by henke
Heeeeey, this looks good! :)
Thanks :)
Do not hesitate to ask if you have any questions.
qolelis on 9/1/2017 at 13:00
Nice consistent art style and it looks like it could be fun to play too. :)
icemann on 9/1/2017 at 14:30
Love the art style. Looks like a fun game. I would play this.
I wonder if you'd get into trouble over the Styx goblin character though.
twisty on 9/1/2017 at 23:42
Looks great. Out of interest, what will you be working on between now and the release date? Art, systems, bug fixes, new areas etc?
Nameless Voice on 10/1/2017 at 01:33
I like the way you can control the door, opening it just enough to peek through and quickly closing it again when someone looks.
Yakoob on 10/1/2017 at 02:10
haha love the intro with the epic music that suddenly cuts out. Upvoted on greenlight. Best of Luck!
wildmage on 10/1/2017 at 09:04
Hello everybody.
Thank you all for your votes and feedbacks. It means a lot :)
For Styx it was only a nod in the trailer, it is not the actual goblin name. And I think it would be anyway considered as satire.
Concerning the game, I am going to work on a lot of things.
* Currently the demo is 3 hours long and playtesters say it is "fun", but there is a lot to to in order to have a complete and saleable game.
* I consider that the art style is well established, even if I need to rework some models and create new assets.
* All the gameplay bricks are done and almost all of them are working well, but I need to make them work better together and the AI needs improvements.
* I have to rework the level layout because the actual one does not make use enough of the gameplay potential, and to create the missing areas.
* Only 1/3 of the story (already written) is currently in the game, so I have to make the rest.
* A lot of things I probably underestimate: better game music and sounds, localisation, ...
But the top priority tasks are:
* I have to sell my code as Unity Assets to gain enough money to actually finish the game.
* I have todo much more marketing, because nobody knows that my game exists and currently I am not even sure to be greenlit.
* I need to improve the game performances. Indeed, I want most of the game objects to be interactive and it has bad consequences on physics and batching, and I reached the limits of Unity. I have to implement a level streaming system, and other stuff.
Hum.. so a LOT of things :tsktsk:
If you are interested I send each month newsletter detailing all of this, do not hesitate to subscribe ((
www.wildmagegames.com))
icemann on 10/1/2017 at 09:45
Why not do a Kickstarter? With a video like that, I'd be VERY surprised if it wasn't a success. That way you truly know if you've got a potential hit on your hands or not.