Komag on 30/10/2005 at 00:22
Okay, so while I was doing all the stuff to set up my mission to run outside the editor, there came a point (and I can't remember when exactly because I had done a lot of stuff all in one sitting) where when I tested the mission all the AIs that would normally find me and fight me would now just cower and fear me! And I noticed they none of them have their weapons!!!
But the mission works fine in GarrettLoader on my regular "Play" install (I use dual install of course, one for Playing and one for Editing).
So, it seems my Editor install is somehow messed up, but instead of deleting it and reinstalling it, I would rather fix the problem. Any ideas?
Also, when I fire up other test missions I'm working on (and my tutorial mission) the problem persists, all combatative AIs are weaponless and run from me in fear
ascottk on 30/10/2005 at 00:40
Quote Posted by Komag
Okay, so while I was doing all the stuff to set up my mission to run outside the editor, there came a point (and I can't remember when exactly because I had done a lot of stuff all in one sitting) where when I tested the mission all the AIs that would normally find me and fight me would now just cower and fear me! And I noticed they none of them have their weapons!!!
But the mission works fine in GarrettLoader on my regular "Play" install (I use dual install of course, one for Playing and one for Editing).
So, it seems my Editor install is somehow messed up, but instead of deleting it and reinstalling it, I would rather fix the problem. Any ideas?
Also, when I fire up other test missions I'm working on (and my tutorial mission) the problem persists, all combatative AIs are weaponless and run from me in fear
That happened to me. All I had to do was comment out LoadFromResourceBlockFiles=True (or LoadFromResourceBlockFiles=False) in user.ini. I'm not sure why it's different for a play install.
Crispy on 30/10/2005 at 00:49
If you have block file writing turned on in user.ini (i.e. WriteBlockResourceFiles = True) then weapon loadouts won't get loaded, so AIs won't have weapons and will therefore run away when threatened.
Komag on 30/10/2005 at 05:17
That was it, I had added "WriteBlockResourceFiles = True" as part of cooking up the ibt, then left like that and only noticed the lack of weapons some time later.
I just commented out the line (";WriteBlockResourceFiles = True") and now everything's fine :)
See, MUCH better than doing a reinstall for no good reason. I believe that nearly all reinstallations people do are unneeded
OrbWeaver on 30/10/2005 at 10:23
Quote Posted by Komag
See, MUCH better than doing a reinstall for no good reason. I believe that nearly all reinstallations people do are unneeded
That's true almost by definition. Unless the actual executable or data files become corrupted, most of the problems with a game install will arise from incorrectly-set configuration variables.