Advice: Thief HD textures or enhancement textures doesn't load in Dromed - by mcmike1489
mcmike1489 on 28/6/2019 at 23:15
Quote Posted by trefoilknot
You can use high Rez textures as long as you curate reasonably. Don't load every single HD texture, and regularly purge unused textures.
Ok, so how exactly do I get DromEd to load only those HD textures I want without it crashing?
trefoilknot on 28/6/2019 at 23:35
Load the family you want—a single fam shouldn't crash it—then drop all the textures you don't want to use. Rinse and repeat as needed. A bit tedious, but it's the simplest way to accomplish what you want.
mcmike1489 on 29/6/2019 at 00:06
Quote Posted by trefoilknot
Load the family you want—a single fam shouldn't crash it—then drop all the textures you don't want to use. Rinse and repeat as needed. A bit tedious, but it's the simplest way to accomplish what you want.
Ok, cool. Yeah, so loading a texture family of my choosing from the texture palette is easy to do. I'll try that then, thanks!:cheeky:
Nameless Voice on 29/6/2019 at 11:30
You can also load individual textures one at a time, instead of families.
mcmike1489 on 29/6/2019 at 17:54
Quote Posted by Nameless Voice
You can also load individual textures one at a time, instead of families.
That works too, just choose them by category such as metal, brick, rock, stone, wood, etc.
ZylonBane on 29/6/2019 at 18:20
Quote Posted by mcmike1489
That works too
Yeah, he knows it works. That's why he told you about it.
mcmike1489 on 29/6/2019 at 18:39
Quote Posted by ZylonBane
Yeah, he knows it works. That's why he told you about it.
It's best to load the HD textures first before loading the fan mission I want to edit/create because loading a fan mission with the HD textures right away just crashes DromEd. And he did mention, it's a memory issue. I have 16GB of RAM
on my system so maybe I need to change a setting in one of the cfg files so DromEd can use more memory that it can handle. It's not getting enough memory I guess.
ZylonBane on 29/6/2019 at 20:01
Quote Posted by mcmike1489
It's best to load the HD textures first before loading the fan mission I want to edit/create because loading a fan mission with the HD textures right away just crashes DromEd.
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mcmike1489 on 29/6/2019 at 20:09
Quote Posted by ZylonBane
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Ok...
trefoilknot on 29/6/2019 at 23:28
It's quite possible that the mission simply uses a palette that is too large, once everything is replaced with an HD version. But, here's one thing you could try:
Load the mission without hd textures. Drop all the unused textures, and save as a new .mis file (or .cow). Then switch back to HD textures, and try to load the file. Might not work, as even the used textures might be too much for dromed to handle.
You could also downsize the HD textures.
Maybe if we had a better idea what your end goal is, we could offer more helpful alternatives.