Jenesis on 28/5/2009 at 19:18
Alright, I would have been forced to Tisdale by Pliny Snr, however as I'm starting with the Verticalus, and am in a multi-storey carpark (yes, I know, but I like it as an opening), this only shunts me down five levels. Unfortunately this puts me in the basement level, and since some lights have gone green this turn (Carnival to the River, courtesy of GBM), I can't ascend in a carpark until something turns red, so I'm stuck. Therefore my only choice, other than being left horribly behind, is to use my Sealevel Barometer on the FIRST TURN, GBM YOU UTTER GIT, to get back to the entrance.
Happily, from here, I can sail straight through Bingham (aha, it cuts both ways, yes sir) which, under 2.2, puts me straight onto the Anti-Clockwise Inner Loop with exit options on the next five intersections. One velocity point from each player not currently on a Loop, please. Yes, that is all of you, with the possible exception of Stitch, once he's clarified which type of Disco Glove he has; the propeller one does still give you Monotonically Increasing Speed.
fett on 28/5/2009 at 21:22
Okay, I'm going to use my remaining 37 velocity points in a boxcar trade for some red tassles. That puts me through the bike entrance and I get a pass all the way through Tisdale as well, but I also have Pliny the Younger because I refuse to be screwed by GBM and his arbitrary rules again (if we're using 2.2, then fucking use 2.2 and don't deviate).
So now I'm in the ACI Loop as well, BUT I retain my P the Y. That's right, bitches! Everyone hand over 1.3 cans of tuna. I also automatically receive a Landing Pad card and an extra move which I'm going to horde for now because I'm coming up fast on Primus Quarton (which of course takes me out of the ACI Loop, and I don't want to incur Jenesis' velocity point penalty).
Also, doesn't SE owe all players with birthdays in March a thong and a pair of pliers, or did I miss something?
Fingernail on 28/5/2009 at 22:40
Mornington Crescent?
Gingerbread Man on 28/5/2009 at 22:40
Hey that was Stitch and the velocity points, man. And it wasn't even you, it was Iggles.
Anyway. I'm going to spend one turn in Dim-Dim Plaza, but I'm going to use one of my Lifelines:
GBM Phones In A Bomb Threat to the Pimp Spot
Oh! In a stroke of seemingly-inexplicable chaos, GBM phones in a bomb threat to the Pimp Spot, resulting in hundreds of Nattily-Dressed Pimps fleeing the Spot. There are now PIMPS IN THE BUILDING, ladies and gentlemen. This will count as a Fortean Obstruction if you need to move through areas with two or more Pimps -- save vs The Funk at -3, but max damage is capped at only one point.
The real problem is: "What if one of them has the ball?"
Fingernail on 28/5/2009 at 22:41
I think I've already played the winning move, if you'll check.
Gingerbread Man on 28/5/2009 at 22:55
No, 'cause this ain't that.
rachel on 28/5/2009 at 23:05
Obstruction more like Cataclysm, they're everywhere. It's like tribbles times ten... Under 2.6 (it's still rev 2.6, not 2.2) I claim No Holds Barred for the duration of the bomb threat, which increase max damage for all to three points, otherwise it's going to drag for hours.
Fingernail on 28/5/2009 at 23:09
Well, it'll be hard to come back from a negative point score at this stage, so I'll just cash in that slap in the face on my way out. This is no gentleman's game anyhow.
Stitch on 29/5/2009 at 00:39
The way out has been barred closed by a rogue play in the undertime round, you are in this up to your EYEBALLS
Aja on 29/5/2009 at 01:16
i rolled the dice and got a hat