242 on 15/8/2008 at 14:31
It seems even better than I though it would be.
My favourite excerpt is:
You could spend hours poring over what's changed and what's not, so I'll stop here and simply assure you that Clear Sky is a superbly dark, AI-led shooter set in beautifully realised landscape - a great deal closer to what GSC wanted the first game to be, and as a result more enjoyable.
Drooling in anticipation. Woodland of Red Forest, Limansk, emissions, invisible artifacts, faction wars, pitch dark nights, even more beautiful graphics, mmmm ;)
Rogue Keeper on 15/8/2008 at 15:20
The stamements :
“The first change you’ll notice here is just how stunningly beautiful the forbidden zone has become”
and
"Dark... Dark.. Dark..."
...still sound somehow incompatible and not consistent to me.
I mean, the SoC looked ugly and it was cheerful?
But yes, this autum and winter will have strong post-apocalyptic taste for my PC. :cheeky:
D'Arcy on 15/8/2008 at 16:52
Looking more and more forward to this game. And I just picked up my new machine yesterday, so it should look beautiful on a GTX280 GPU :D
Koki on 15/8/2008 at 19:22
I am getting hyped again :(
Martek on 16/8/2008 at 01:53
I've been looking forward to this - but as with all new games these days, my anticipation is tempered by my wondering what kind of copy protection it will have; and will I skip the title because of that (ala Bioshock)?
Unfortunately the same will hold true for Fallout 3 and even Thief (4) if it is being made.
If a title has crappy (draconian) copy protection then I will be skipping it.
Hope that isn't the case for Clear SKy, as I have gotten tons of enjoyment from STALKER and hope to be able to do the same with CS.
Martek
242 on 16/8/2008 at 09:04
Martek, noDVD will fix it, why not use it?
Hidden_7 on 16/8/2008 at 23:10
Also, SoC, in North America at least, (well my copy anyway) didn't have copy protection, didn't even need the CD in the tray. I doubt they will suddenly switch to some draconian phone-home limited activation situation.
steo on 17/8/2008 at 18:28
Didn't the Russian version use starforce?
Koki on 17/8/2008 at 18:54
It did.