Uglyhead on 12/10/2005 at 10:20
49. Don't try to use a fire extinguisher to cool down your beer, because the game recognizes that item as a weapon, so everybody in the dang bar's trying to bust a cap in your ass about now.
Okay, that's not exactly a cliche.
the REAL 49: Even in stealthy situations, enemies usually don't hear all that dang clicking and clacking your weapons make when you reload them.
Vernon on 12/10/2005 at 12:46
Quote Posted by Uncia
Nothing wrong with having a choice, in case the designers messed up a section difficulty. Not that it EVER happens. Just saying.
No I agree. ;) But it annoys me when I get into the swing of the game and start making quicksaves after every set piece. Meh. Just a way to disable it in a .cfg file would be enough.
cos my F5 fingeh is out of control wen it gets exited!1one1
Koki on 12/10/2005 at 15:16
Nothing can compete with jRPGs in this matter.
-ô_ô- on 12/10/2005 at 16:42
Unskippable cutscenes are evil, especially when they come right before a difficult boss and after a long section of game where you can't save.
Fig455 on 12/10/2005 at 17:27
^^^^ those unskippables are EVIL
Cliches I despise:
Coins, breakable crates w/goodies in them, treasure chests, VENTILATION SHAFTS that seem to serve NO purpouse whatsoever other than to enable someone to walk through them and get to extremely sensitive areas, the ability to "hack" computers and terminals no matter the make/model/ttype in seconds, invisible barriers, exploring huge parts of cities or what not, and seeing millions of doors you can't open, exagerated weapon IN-accuracy to enhance "realism", WW2 shooters' infatuation w/DDay. (yes some ofg these were mentioned)
Call of Duty 2 looks to FINALLY get some new WW2 content out there. The demo was in Egypt I believe and I think I was Australian or maybe British :thumb:
Fingernail on 12/10/2005 at 17:43
56. 0451 as a keypad code HOW OLD IS THAT
Gore_Torn on 13/10/2005 at 03:29
57. Your enemy knows where you are and proceeds to shoot you in the head despite the fact that you are hiding behind 8 feet of steel.
58. You can chuck a grenade down an ally full of civilians and no one budges or screams when the grenade Goes KABOOM!
59. Everygun has a certain amount of recoil that for some reason you get accustomed to everytime you shoot it despite the fact the mortor shells are going off right next to you.
60. You can attack an enemy through 5 feet of wall with a Club
61. The classic line, "Are you ok?"
62. Every time When you or your Friend next to you throws a grenade, the tone of yours or his voice doesnt change, despite the events at hand.
Koki on 13/10/2005 at 06:23
58. Your character is a being with 13 foot long, boneless tentacles that snake across the ground but are unable to support their own weight.
Matthew on 13/10/2005 at 11:26
59. Said boneless tentacles are INVISIBLE