twisty on 12/10/2005 at 00:02
35: I'm a beautiful, voluptuous young woman who decided to wield a sword for a living.
NeoPendragon on 12/10/2005 at 00:07
36: Final Fantasy. Thats like 1000 cliches right there.
36a: The villain burned down my village now I want revenge!
36b: The character that just died in a cutscene can't be brought back to life with the Life spell you've been using throughout the game.
36c: Loner hero overcomes!
Shadowcat on 12/10/2005 at 00:57
Quote Posted by twisty
35: I'm a beautiful, voluptuous young woman who decided to wield a sword for a living.
...and this metal bikini will certainly shield my body from harm whilst I kill things.
Chimpy Chompy on 12/10/2005 at 01:18
Quote Posted by Mobb Deep
7. Looking down on an FPS game, and realising that all you are is just a floating box.
Anyone agreeing with this whilst also moaning about the "body awareness" in Thief 3 gets a slap.
Master Villain on 12/10/2005 at 02:02
37: Monsters come through a portal and only YOU can stop them!
Anarchic Fox on 12/10/2005 at 03:03
Quote Posted by Mobb Deep
Hence the word "Annoying" in the title... Fuckin' wise asses on this forum... jeez. Just post your fuckin' annoyin' cliches for fuck sake.
I think there's an important distinction to be made. Clichés are game elements that are widely used and generally unquestioned by designers, whereas design choices that differ among games, like the shakiness of a scope or the size of an item in one's inventory, are pet peeves at most. The difference is that a list of clichés is funny, while a list of peeves is narcissistic.
38. The main party becomes more powerful simply by killing loads of progressively harder monsters, yet noone else in the world seems to be capable of doing this.
39. A character throwing a volleyball does more damage than one wielding a humongous pike, provided his strength stat is higher.
Spitter on 12/10/2005 at 04:08
Quote Posted by Pyrian
It worked pretty well in FarCry.
No it didn't. Far Cry used more buttons than was necessary.
doctorfrog on 12/10/2005 at 05:43
40. The fate of the entire...
a) world
b) human race
c) galaxy
d) universe
e) all universes everywhere
... hinges on your success. Yep, the success of one person.
Phatose on 12/10/2005 at 08:04
41. Magazines are capable of reloading themselves from loose ammo when you're not looking.
42. Every creature in the world carries large amounts of gold on their person at all times. So much gold, in fact, that a 12 year old with a stick can make enough money to pay rent for several years by just beating up whatever weak creature is around. Despite this, people still get jobs other then wandering monster murder.
43. You are the chosen one. Who exactly chose you is never stated.
44. If you have 99 healing potions in your backpack, you can not carry even one more, but you will be able to fit 99 full suits of armor in there.
45. You can happily carry several rifles, pistols, shotgun, a rocket launcher and a plasma gun on your back and still jump 3 feet in the air, despite having no fucking feet.
46. The second you are seen or set off an alarm, the size of the enemy garrison jumps for 20 to infinity.
47. No rifle in history has ever had a bayonet.
48. There is one substance in the world that can be used to manufacture fucking anything, whether it be demons, tanks, ghosts, or people.
Uncia on 12/10/2005 at 09:42
Quote Posted by Vernon
Nothing wrong with the auto-save points in Half Life 2 was there... On any difficulty level.
Nothing wrong with having a choice, in case the designers messed up a section difficulty. Not that it EVER happens. Just saying.