1000 clues that you have been playing thief way to much ... - by Mr Croft
Taffer on 12/2/2000 at 18:26
1231: You come up with numerous, inventive ways to kill Brother Murus.
1232: You carry them out.
CyberFish on 12/2/2000 at 19:35
1233: When someone tries to burgle your house in the middle of the night, you wake up (thanks to your already good hearing, heightened to the point of excellance by playing thief), trail the robber back to HIS house, swipe everything, knock him unconsious (afterwards, for added effect), and deliver him to the local police station.
1234(wahey!): You dream about thief, but are unable to wake up (even at midday) until you complete the game with EVERY peice of loot.
1235: You edit Baffords and place the scepter on the roof for added incentive to get up there.
1236: You know how to get onto every roof in the game.
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BlueNinja on 15/2/2000 at 02:20
1237) You wonder how long it will take the Hammerites to build a working steamship.
1238) You consider starting a local Hammerite temple in your neighborhood, to spread the Builder's Plan.
1239) You consider starting a local (coven?) of Trickster followers in your neighborhood.
1240) You've done either of these.
1241) You've done both, just so you can be Garrett and piss off both sides.
-- <font color="#0055ff">BlueNinja</font>
BlueNinja on 15/2/2000 at 02:21
1237) You wonder how long it will take the Hammerites to build a working steamship.
1238) You consider starting a local Hammerite temple in your neighborhood, to spread the Builder's Plan.
1239) You consider starting a local (coven?) of Trickster followers in your neighborhood.
1240) You've done either of these.
1241) You've done both, just so you can be Garrett and piss off both sides.
-- <font color="#0055ff">BlueNinja</font>
CyberFish on 19/2/2000 at 14:02
1242) You complain to the council that the streetlighting is too good.
1243) You wonder what one of these chat forums would look like, if it was a real place.
1244) You realise that since all the people here are thief fanatics, they would be hiding in the shadows and it would just look like an empty room.
1245) You get a Trickster-style third eye tatto.
1246) You buy a lightmeter so you know how visible you are at all times.
1247) You buy a decibelmeter to accompany it.
1248) You replace all the lightbulbs in your house with burning torches for atmosphere.
1249) You find it easier to put them out with water arrows than reach for a lightswitch.
1250) You can give people heart attacks by walking quitly up behind them and saying "Hello" (Guilty...)
1251) When they collapse clutching their heart, you say "Are you alright? No, of course you're not alright. Sorry."
1252) You insure your house against burrick tunnelling.
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Keeper Mallinson on 5/3/2000 at 17:55
1253) You adopt Hammerism as your new religion, just as an excuse to carry a sledge around.
1254) The sight of Victoria wrapping her vines around Garrett turns you the fuck on. (Not true for me, of course.
Inline Image:
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Tarren on 19/3/2000 at 22:02
12.somebody annoys you and you beat him to death with a sledgehammer cause that doesn't count as killing someone...
Tarren on 19/3/2000 at 22:03
1255: Someone you know pisses you off and you beat him to death with a hammer because doesn't count as killing someone...
Keeper Mallinson on 27/3/2000 at 06:16
1256 You play Thief enough to still have clues that you play the original way too much even as Thief 2 comes out.
SoulStripper on 27/3/2000 at 13:23
i cant belive this thread has gone on for about 1 year and 3 months.. haha
you guys rock....