zomfg1234 on 13/1/2021 at 14:15
The ambient was definitely unnecessary and reduced the creepy factor by a lot for me (too "dramatic", too loud). The monsters were not a threat and I wish they'd sounded differently. That being said the mission looked nice and with few tweaks it'd be very close to being quite frightening. Oh and also I would change the lantern to function more like a lantern rather than a flashlight.
MrMunkeepants on 4/2/2021 at 05:13
I don't normally do scary games, so this is pushing it for me.
The flashlight-style pinhole lantern is nice, I'm thankful for it.
The objects on pedestals are appearing as very large sideways doors :weird:
I've found a journal that gives a new objective, and gone up to the attic; confused as to what to do next.
Toulomne on 11/3/2021 at 08:11
This mission was better than I expected, and I thought it pulled off the suspense bit quite well, despite but not a big favorite of mine; mostly I am not a fan of the whole no equipment premise, nor the whole lantern thing because it ends up being something I don't even use and the mechanics of it seem a bit wacky. I was playing at night in a dark room so even despite my relatively low gamma I managed to get along without the lantern. The flickering textures were a bit distracting, but personally I thought the atmospheric sound design was one of the strongest points of the mission. Maybe others just didn't happen to be playing at night and right after Alcazar like I happened to...I must have been pretty well primed :eek:
Anyway, I got the orb and pretty sure have been through every major part of the mission and back to the starting area, but a bit short on loot, I think I've had enough undead missions at night for now : )
Favorite moment: I was hiding in one of the jail cells waiting for a creature to pass by, but somehow he sensed me through the bars despite the fact that I was hiding in complete darkness sitting still, I was forced to run and try to hide in a room by a closet, very Amnesia-like (I think) :p but he managed to scout around and find me so I had to run again, and managed to just lose him at the end of a hall, where I would've been trapped if he had looked just a few meters further, made for a pretty great heartpounding moment...
Sadovnik on 26/6/2021 at 09:32
Great mission, enjoyed the atmosphere a lot, but after walking around the cells for half an hour still can't find the way out.
vfig on 2/8/2021 at 17:57
Quote Posted by Sadovnik
Great mission, enjoyed the atmosphere a lot, but
after walking around the cells for half an hour still can't find the way out.
I had the same problem, and came to this thread hoping to find a hint - with no luck. So I resorted to Dromed to find the answer.
If you, dear reader, have also completed your objectives but are lost and unable to find the way out:
go to the lower floor of the dungeon.
at the bottom of the stairs, enter the cell to your right.
there is a passageway hidden behind some crates.